About Dragon Age: Inquisition Services
/// Five Saves For The Inquisitor And The Nightmare Platinum
Five modded saves at $50 each on PC, PS4 or PS5, all built to need every DLC
Level 27 dual-wielding elf on all five; gold at 99,999,999, Power 9999 and God Mode on four
The PS4 platinum, all 70 trophies with the DLC, from $15, playable on PS5
Dragon Age: Inquisition runs on three resources. Gold buys schematics and gear, Power opens new regions and war table operations, and Influence raises the Inquisition's rank for perks. All three come slowly, one rift, keep and fetch quest at a time. The platinum then asks for a full campaign on Nightmare without ever lowering the difficulty. Our five Dragon Age: Inquisition saves cover the grind, from a clean modded save to a heavy modded save with almost everything unlocked. The Dragon Age: Inquisition Platinum Trophy service covers the Nightmare run.
Each save costs $50 and works on PC, PS4 and PS5. Every one needs all of the game's DLC. All five give you a level 27 dual-wielding elf. Dragon Age: Inquisition is a PS4 game, and on PS5 it runs through backward compatibility, so the PS4 save and the PS4 trophy list are the ones you use there too.
| Dragon Age: Inquisition | Details |
|---|---|
| Developer | BioWare |
| Publisher | Electronic Arts |
| Release date | 18 November 2014 in North America |
| Platforms | PS4, PS3, Windows, Xbox One and Xbox 360. The PS4 version plays on PS5 through backward compatibility |
| Story DLC | Jaws of Hakkon (26 May 2015 on PS4), The Descent (11 August 2015) and Trespasser (8 September 2015). The Game of the Year Edition bundles everything |
| Trophy list | PS4: 54 bronze, 11 silver, 4 gold and the platinum, 70 in all with the three story DLC groups |
| Modded saves | Five saves, $50 each, PC, PS4 or PS5, all DLC required, platinum add-on +$15 or +$25 |
| Platinum Trophy | $15 with instant timestamps, $25 with real timestamps, PS4 list |
Which Of The Five Saves To Pick
Every save starts from the same character, a level 27 elf who fights with two daggers. On the four modded builds the default class abilities are maxed too. After that they split by how much is modded.
- Heavy Modded Save: the fullest one. Nightmare difficulty, modded Rogue skills from several Rogue classes, and Varric, Solas and Cassandra at level 27. Gold sits at 99,999,999, inventory space at 999,999,999 and Power at 9999, with all crafting materials and modded Influence. You also get a large stock of base-game and DLC schematics, rings, belts and amulets, many Amulets of Power, quest and specialization quest items, and all Inquisitor perks but three.
- Modded Rogue Save: the Heavy save minus the accessories, the Amulets of Power and the quest items. It keeps the base-game and DLC schematics, the inventory space and the perks, and the elf is male.
- Modded Starter Save: Nightmare difficulty and the same maxed party, gold, materials, Power and Influence, with modded skills from both the Rogue and Mage trees. No extra inventory, schematics or perks.
- Modded God Save: the maxed party, gold, materials, Power, Influence and God Mode, without the modded cross-class skills.
- Modded Save: the clean option. Normal difficulty, the save sits at Haven, and you get all crafting materials and plenty of gold. No God Mode, no modded skills and no modded stats, on purpose.
God Mode, Focus And The Stamina Catch
The four modded builds share the same combat changes: God Mode, no cost for magic and abilities, infinite Focus and 90% shorter cooldowns. Focus normally builds up as the party lands hits, and it pays for the special Focus abilities. With it never running out, those abilities are always ready.
One limit is written into every listing: stamina is not infinite. Rogues and warriors spend stamina on active abilities, so anything that costs stamina still drains it. That matters most on Nightmare, which three of the saves are set to. You can change the difficulty whenever you like.
Gold, Power And Influence At The War Table
Power is the war table's currency. Area-unlock missions and scouting operations ask for it, and the main story stalls without enough. At 9999 you never wait for it again. Influence levels up the Inquisition's rank, and each rank adds a perk point. The Heavy and Rogue saves come with all perks but three, and those three are waiting for you once you unlock them.
Gold buys schematics and gear from merchants, and the crafting materials feed Skyhold's Undercroft, where schematics become weapons and armour. The Heavy save's Amulets of Power each add one ability point to the character they belong to.
What The Platinum Demands
Trophy guides estimate 80-100 hours. Inquisitor, a gold, needs the whole campaign on Nightmare without lowering the difficulty once. Herald needs at least Hard, so one Nightmare run covers both. Guides also warn that resetting the options menu on PS4 drops the difficulty to Normal and locks you out of Inquisitor.
Six trophies are missable: On Burning Wings, Belle of the Ball, Persuasive, The Brightest of Their Age, People Person and Beloved and Precious. Belle of the Ball means winning full approval from the Orlesian court at the Winter Palace ball. The grind sits in single-playthrough counters: Botanist wants 50 herbs from Skyhold's garden, Master Alchemist 30 potion, grenade or tonic upgrades, and Marked for Greatness 75 sealed rifts. Dragons' Bane wants 10 high dragons dead.
The Full List, DLC Included
Jaws of Hakkon, The Descent and Trespasser each bring a separate trophy group, 19 trophies in all. We unlock every one of them for no extra charge. The platinum price covers the full list: 54 bronze, 11 silver and 4 gold, then the platinum, 70 trophies in total. It is the PS4 list, and it is the same list when you play on PS5.
Placing An Order
Choose PC, PS4 or PS5 on the save page. After checkout, our team opens a chat on your order. Send your login there, and the save is loaded within 20 minutes to 6 hours. The platinum is $15 with instant timestamps or $25 with real ones, done in 2-24 hours, or +$15 or +$25 as a tick-box on any of the saves.
For BioWare's other trilogy, see Mass Effect Legendary Edition. For another party-based RPG, there's Baldur's Gate 3.
FAQs
Which Dragon Age: Inquisition save should I buy?
Heavy if you want almost everything, including accessories, Amulets of Power and perks. Rogue is the Heavy save without the accessories and quest items. Starter adds Rogue and Mage skills to God Mode. God is God Mode with a maxed party. The plain Modded Save at Haven has no God Mode or modded stats at all.
Do the saves need DLC?
Yes. All five are built to need every DLC, and the Heavy and Rogue saves carry DLC schematics. The Game of the Year Edition bundles all the post-launch content.
Will the save work on PS5?
Yes. Dragon Age: Inquisition is a PS4 game that runs on PS5 through backward compatibility, so the PS4 save works there. The saves also come for PC.
Is infinite stamina part of God Mode?
No. The modded saves give God Mode, free magic and abilities, infinite Focus and 90% cooldown reduction, but abilities that cost stamina still use it.
Can you unlock the Jaws of Hakkon, Descent and Trespasser trophies?
Yes, at no extra charge. The platinum price covers the full list: 54 bronze, 11 silver and 4 gold trophies plus the platinum. That count includes the 19 trophies in the three DLC groups.
How long does the Dragon Age: Inquisition platinum take?
Trophy guides estimate 80-100 hours, with a full Nightmare run that can never drop to a lower difficulty and six missable trophies. Our team finishes the list on your account in 2-24 hours.
How do I hand over my account?
Share your login in the order chat after checkout. Keep away from the account until a member of our team says the work is complete.