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Deep Rock Galactic Trophy Guide and Platinum Walkthrough

This Deep Rock Galactic trophy guide covers all 50 base trophies, the Gold I promotion grind, every Hazard requirement, and the co-op setups needed for the Platinum.

At a glance

Deep Rock Galactic Trophy Guide Quick Info

Platinum name Managements Favourite Employee
Difficulty 6/10
Time to Platinum About 300-500+ hours
Trophies 50 base trophies, with 40 Bronze, 6 Silver, 3 Gold, and 1 Platinum
Playthroughs No fixed campaign playthroughs. At least 500 completed missions are required
Online trophies 3 base trophies require online co-op: It's My Party, Good Shepherd, and Car Pool
Missable trophies None
Difficulty affects trophies Yes. Nine base trophies require Hazard Levels 3, 4, or 5
Hardest trophy Karl Would Be Proud is the main execution test
Biggest grind Legendary Team requires Gold I promotions for all four dwarves
Glitched trophies None is universally unobtainable. Happy Feet can show no tracker progress, while Car Pool and the barrel trophies can be finicky
DLC required for Platinum No. The 20 Deep Dives, Missions, and Abyss Bar trophies are separate
Platforms PS4 and PS5, with separate trophy lists

Trophy data was verified in July 2026. The Platinum sits at the long-grind end of the PlayStation trophy guides, with class progression taking much longer than the individual challenges.

Plan the cleanup

Trophies at a Glance

The complete trophy list, grouped into scan-friendly routes before the full walkthrough.

Platinum Trophy
Managements Favourite Employee
Gold
Legendary Miner Legendary Team Bosco, You're The Best
Silver
Time Well Spent Expert Miner Karl Would Be Proud Silver-Tier Employee Gold-Tier Employee Pro Team
Bronze 1
Approved Greenbeard Barrel Rider The A-Team Foreign Objects in the Launch Bay Self Control Now We Have A BET-C! See you later, Detonator! Jeweler Prospector
Bronze 2
What Are These Things? Hi Ho, Silver - Away! Farmer I Like It Down Here Miner Stepping It Up Consistent Performance Thick-Skinned Employee of the Month
Bronze 3
Going Lethal Rock Solid Bring your A-game Like a Well-Oiled Machine Mutated Scavenger It's My Party Good Shepherd Lone Wolf Management Approves
Bronze 4
Feelin' Perky Movin' On Up Corporate Climber Hat Trick Full Team Ahead Exploring My Options State of the Art Advanced Robotics Moustacho
Bronze 5
Total Makeover Hit 'em Where It Hurts Car Pool Performance Matters

Efficient route

Deep Rock Galactic Trophy Guide and Platinum Roadmap

1

Phase 1: Complete the First Assignment and Start Long-Term Counters

Complete the introductory assignment, learn each mission type, and test all four classes. You can main one dwarf at first, but every class eventually needs seven promotions for Legendary Team.

Start the counters that are easy to forget:

  • Select Solo at mission launch whenever you want progress toward Lone Wolf and Bosco, You're The Best. An empty public or friends-only lobby is not the same as Solo mode.
  • Host public or private team missions from the Space Rig for It's My Party.
  • Complete missions with lower-rank players whenever Good Shepherd is eligible.
  • Choose missions with red Warning modifiers for Mutated Scavenger.
  • Deposit every Bittergem, Compressed Gold Chunk, and Error Cube you find.
  • Avoid kicking barrels for your first 10 consecutive missions to earn Self Control before doing the Space Rig barrel cleanup.

Do not grind rare spawns immediately. The 500-mission requirement gives you hundreds of natural chances to find BET-C encounters, Bulk Detonators, Bittergems, Compressed Gold, and Error Cubes.

2

Phase 2: Earn the First Promotion and Build All Four Classes

Raise one class to level 25 and complete its promotion assignment. This unlocks your first promotion trophies and gives that class access to promoted-character systems such as Deep Dives.

After promotion, the class returns to level 1 and advances through this sequence:

  1. Bronze I
  2. Bronze II
  3. Bronze III
  4. Silver I
  5. Silver II
  6. Silver III
  7. Gold I

Legendary Team requires Gold I on Gunner, Scout, Engineer, and Driller. That is seven promotions per class and 28 promotions overall.

When a dwarf reaches level 25, switch to another class before completing the promotion assignment. The assignment can be cleared with a different dwarf, which prevents you from wasting experience on the capped class.

Prioritise Double XP anomalies, Warning missions you can clear consistently, and assignments that overlap your current goals. The repeated class progression is closer to the Warframe trophy guide than a conventional shooter campaign.

3

Phase 3: Finish the Mission, Solo, Hosting, and Promotion Grinds

Continue promoting every class while working toward the large cumulative requirements:

  • 500 total completed missions for Legendary Miner.
  • 100 missions launched through Solo mode for Bosco, You're The Best.
  • 50 hosted team missions for It's My Party.
  • 25 missions with a player at least 10 blue player ranks below you for Good Shepherd.
  • 20 Warning missions for Mutated Scavenger.
  • Gold I promotions for all four classes for Legendary Team.

Use short missions when you only need completions, but keep experience efficiency in mind. A slightly longer Double XP mission can be more valuable than several low-reward runs while promotions remain unfinished.

Bosco makes low-Hazard Egg Hunt, Mining Expedition, and Point Extraction missions efficient solo choices. Upgrade every Bosco tier along the way for Advanced Robotics.

Do not leave Legendary Miner as an isolated 500-mission farm until the end. Promotions, solo missions, hosted runs, Warning missions, assignments, and weapon unlocks all contribute to the same total.

4

Phase 4: Complete the Hazard and Four-Player Trophies

Finish the Hazard trophies once you have upgraded loadouts and understand your preferred class. Treat each Hazard tier as its own set and use the exact requested difficulty.

A clean sequence is:

  1. Complete three Hazard 3 missions in a row, with one run using no resupply and no downs.
  2. Complete four Hazard 4 missions in a row, with one run using no resupply and no downs.
  3. Unlock Hazard 5 through the New Hazard Level: Lethal assignment.
  4. Complete five Hazard 5 missions in a row, with one run using no resupply and no downs.

Launch from the Space Rig and remain for the full mission. Joining a run already in progress is unreliable for trophies that specify start to finish.

Use short, low-complexity missions for the no-down and no-resupply conditions. Solo removes the risk of another player going down or calling a supply pod, although a Bosco revive still means your dwarf was downed and invalidates the attempt.

Arrange a four-player group for Car Pool. All four players must remain on the same Silicate Harvester while the required kills are made. Complete the official condition literally by having each dwarf earn at least five kills before anyone steps off.

5

Phase 5: Clear Space Rig Tasks and Remaining Base Trophies

Finish the Space Rig trophies after Self Control is safely unlocked. Start with a fresh rig and handle one barrel objective at a time:

  • Ride a barrel for Barrel Rider.
  • Put one barrel on every Drop Pod seat for The A-Team.
  • Move all 25 barrels into the Drop Pod for Time Well Spent.
  • Reload the Space Rig, then kick all barrels into the Launch Bay for Foreign Objects in the Launch Bay.

Complete any remaining cosmetic, equipment, milestone, weakspot, rare-resource, or enemy counters. Managements Favourite Employee unlocks when all other 49 base trophies are complete. The three title-update groups are not part of the Platinum requirement.

Guide notes

Does Difficulty Affect Trophies in Deep Rock Galactic?

Yes. Nine base trophies are tied to exact Hazard levels. There is no story difficulty playthrough, but you must become comfortable with Hazard 5.

HazardCompletion TrophyStreak TrophyNo-Down and No-Resupply Trophy
Hazard 3Stepping It UpConsistent Performance, 3 completions in a rowBring your A-game
Hazard 4Thick-SkinnedEmployee of the Month, 4 completions in a rowLike a Well-Oiled Machine
Hazard 5Going LethalRock Solid, 5 completions in a rowKarl Would Be Proud

For the streaks, avoid changing difficulty, failing, aborting, or joining midway until the trophy unlocks. Short Cave Length 1 and Cave Complexity 1 missions reduce the number of things that can go wrong.

For the no-down trophies, skip the secondary objective and unnecessary events. Mine enough Nitra for safety, but do not order a resupply. A full ammo-efficient build is more useful than a high-damage setup that empties both weapons halfway through extraction.

Hazard 5 becomes available after reaching the required player progression and completing the New Hazard Level: Lethal assignment. Build confidence on Hazard 4 before attempting the five-run streak.

Guide notes

Promotions and Progression Requirements

Reaching Gold I on Every Class

Each dwarf must be levelled from 1 to 25 seven times. Promotion resets the red class level but preserves weapons, upgrades, cosmetics, perks, and overall player rank.

A practical rotation is to keep two classes active. Level one toward 25, then use the other during the first class's promotion assignment. This prevents capped experience and keeps the grind moving.

Save credits and crafting minerals for promotions and important equipment upgrades. Buying every cosmetic early can leave you short when several promotion fees arrive close together.

Earning Experience Efficiently

Double XP is the best mission anomaly for the Platinum grind. Warning modifiers also increase rewards and count toward Mutated Scavenger, but only choose combinations you can complete reliably.

Mission speed matters, but experience per minute matters more while Legendary Team is unfinished. Complete both objectives when they are quick, participate in machine events, and avoid spending excessive time mining ordinary gold when the extra minutes would be better used on another mission.

Managing the 500-Mission Requirement

Legendary Miner counts successful mission completions across solo and co-op. Failed or abandoned missions do not help.

Use the grind to finish everything else instead of repeating one mission hundreds of times. Rotate between:

  • Solo missions for Bosco, You're The Best.
  • Hosted team missions for It's My Party.
  • Warning missions for Mutated Scavenger.
  • Salvage Operations for Mini Fixer in the Missions pack.
  • Elimination missions for Dreadnought counters.
  • Assignments and Double XP missions for promotions.

By the time all four dwarves reach Gold I, you should be close to or beyond 500 missions unless you used unusually high-yield experience routes.

Guide notes

Online and Co-op Trophy Notes

Three base trophies make the Platinum impossible to earn entirely solo. Online multiplayer on PlayStation requires PlayStation Plus, and Deep Rock Galactic has no local split-screen option.

TrophyRequirementReliable Method
It's My PartyHost and complete 50 team missions from start to finishCreate the lobby on the Space Rig, keep host status, and complete the full mission with at least one teammate
Good ShepherdComplete 25 missions with a player at least 10 player ranks below youHost lower-Hazard public missions after your blue rank rises, or coordinate with a newer player
Car PoolRide one Silicate Harvester with three other dwarves and meet the kill requirement without leavingUse a full group, remain on the same Harvester, and let each player earn five kills before anyone steps off

Silicate Harvesters can appear in Dense Biozone, Fungus Bogs, and Radioactive Exclusion Zone. A low-Hazard Egg Hunt or Point Extraction gives the team a controllable swarm or extraction wave. Engineer platforms make boarding easier.

Car Pool can be inconsistent on PlayStation. If the correct setup does not unlock it, repeat the attempt with the intended trophy recipient as lobby host. Reset the kill attempt whenever a player falls or steps off the Harvester.

Four-player coordination also appears in the Helldivers 2 trophy guide, but Car Pool asks for a more specific environmental setup than any normal mission objective.

Guide notes

General Tips for the Platinum

Separate Solo and Hosted Progress Early

The 100 Solo missions and 50 hosted team missions are distinct counters. Alternate between them from the beginning rather than discovering after 400 missions that one category barely moved.

For Solo credit, select the dedicated Solo option and finish with Bosco. For hosting credit, create a team lobby and begin from the Space Rig.

Finish Self Control Before Touching the Barrels

Self Control is easiest at the start of the game. Complete 10 missions without kicking a barrel, then freely work on Barrel Rider, The A-Team, Time Well Spent, and Foreign Objects in the Launch Bay.

Reloading the Space Rig resets barrel positions. Use that reset between Time Well Spent and Foreign Objects rather than trying to combine conflicting placements.

Keep a Class Below Level 25 During Promotion Assignments

A level 25 dwarf cannot gain further class levels until promoted. Switch characters before running the promotion assignment, then return to the capped dwarf only after buying the promotion in the Memorial Hall.

Use Short Missions for Perfect Hazard Runs

A four-egg Egg Hunt with low cave complexity is a strong choice for Bring your A-game, Like a Well-Oiled Machine, and Karl Would Be Proud. Driller can reach eggs quickly, Engineer can defend a compact area, and Gunner has the safest emergency protection.

Complete only the primary objective. Optional events, distant secondary objectives, and unnecessary minerals add risk without helping the trophy.

Let Rare Counters Progress Naturally

Jeweler, Prospector, What Are These Things?, See you later, Detonator!, and Now We Have A BET-C! depend partly on random generation. Explore enough to identify rare objects, but do not restart missions solely to force them while hundreds of required completions remain.

Long account progression also shapes the trophy route for The First Descendant, although Deep Rock Galactic spreads the work across four independently promoted classes.

Every requirement

Full Deep Rock Galactic Trophy List

50 trophies

Platinum Trophy

Managements Favourite Employee

Earn all other 49 base-game trophies. The three title-update packs are not required.

Platinum

Gold Trophies

Legendary Miner

Complete 500 missions across solo and co-op.

Gold
Legendary Team

Earn a Gold I promotion for Gunner, Scout, Engineer, and Driller.

Gold
Bosco, You're The Best

Complete 100 missions launched through the dedicated Solo option.

Gold

Silver Trophies

Time Well Spent

Move all 25 barrels on a fresh Space Rig into the Drop Pod.

Silver
Expert Miner

Complete 100 missions.

Silver
Karl Would Be Proud

Complete a Hazard 5 mission from start to finish with no dwarf downed and no resupply ordered.

Silver
Silver-Tier Employee

Earn a Silver I promotion with any dwarf.

Silver
Gold-Tier Employee

Earn a Gold I promotion with any dwarf.

Silver
Pro Team

Earn at least Silver I promotions for all four dwarves.

Silver

Bronze Trophies

Approved Greenbeard

Complete the introductory assignment.

Bronze
Barrel Rider

Stay balanced on a barrel in the Space Rig for three seconds.

Bronze
The A-Team

Put one barrel on every seat inside the Drop Pod.

Bronze
Foreign Objects in the Launch Bay

Kick every Space Rig barrel into the Launch Bay. Reload the rig first if any barrel is missing.

Bronze
Self Control

Complete 10 consecutive missions without kicking a barrel on the Space Rig.

Bronze
Now We Have A BET-C!

Defeat a BET-C encounter and repair the unit afterward.

Bronze
See you later, Detonator!

Participate in killing 20 Bulk Detonators.

Bronze
Jeweler

Collect and deposit 10 Bittergems.

Bronze
Prospector

Collect and deposit 20 Compressed Gold Chunks.

Bronze
What Are These Things?

Collect and deposit five Error Cubes, listed as mysterious alien artifacts.

Bronze
Hi Ho, Silver - Away!

Remain on top of Molly while she moves for 15 seconds.

Bronze
Farmer

Ride a Silicate Harvester continuously for 30 seconds.

Bronze
I Like It Down Here

Remain inside one mission for at least one hour.

Bronze
Miner

Complete your first mission.

Bronze
Stepping It Up

Complete a Hazard 3 mission from start to finish.

Bronze
Consistent Performance

Complete three Hazard 3 missions in a row.

Bronze
Thick-Skinned

Complete a Hazard 4 mission from start to finish.

Bronze
Employee of the Month

Complete four Hazard 4 missions in a row.

Bronze
Going Lethal

Complete a Hazard 5 mission from start to finish.

Bronze
Rock Solid

Complete five Hazard 5 missions in a row.

Bronze
Bring your A-game

Complete Hazard 3 with no dwarf downed and no resupply ordered.

Bronze
Like a Well-Oiled Machine

Complete Hazard 4 with no dwarf downed and no resupply ordered.

Bronze
Mutated Scavenger

Complete 20 missions carrying red Warning modifiers.

Bronze
It's My Party

Host and complete 50 team missions from start to finish.

Bronze
Good Shepherd

Complete 25 missions with at least one player 10 blue player ranks below you.

Bronze
Lone Wolf

Complete 10 missions launched through Solo mode.

Bronze
Management Approves

Complete 25 Milestones at the KPI terminal.

Bronze
Feelin' Perky

Unlock 10 nodes in the perk tree.

Bronze
Movin' On Up

Promote one dwarf.

Bronze
Corporate Climber

Promote two different dwarves at least once.

Bronze
Hat Trick

Promote three different dwarves at least once.

Bronze
Full Team Ahead

Promote all four dwarves at least once.

Bronze
Exploring My Options

Unlock an alternate primary and secondary weapon for the same class.

Bronze
State of the Art

For one dwarf, buy a mod in every tier for one of each upgradable Equipment Terminal item.

Bronze
Advanced Robotics

Buy a mod in every available tier for Bosco.

Bronze
Moustacho

Purchase five moustaches for one character.

Bronze
Total Makeover

Equip an item in every accessory slot for one character.

Bronze
Hit 'em Where It Hurts

Land 1,000 weakspot hits.

Bronze
Car Pool

Ride one Silicate Harvester with a full team and complete the kill condition without anyone leaving it.

Bronze
Performance Matters

Complete 10 Milestones.

Bronze

Guide notes

Missable and Glitched Trophies in Deep Rock Galactic

No Deep Rock Galactic trophy is permanently missable. Missions are repeatable, classes can be promoted indefinitely, and every random encounter can appear again.

Several trophies have tracking or trigger quirks:

  • Happy Feet: The PS5 progress tracker can remain at 0 even while the hidden cumulative dance counter advances. Keep dancing whenever the jukebox is active and allow the full hour to accumulate.
  • Car Pool: The trigger can be inconsistent for clients. Keep all four players on the same Harvester, fulfil the written kill condition, and repeat with the intended recipient hosting if needed.
  • Time Well Spent and Foreign Objects in the Launch Bay: A missing, misplaced, or unreachable barrel can block the trigger. Reload the Space Rig to restore all 25 barrels before retrying.
  • Hazard streak trophies: Begin each mission from the Space Rig and avoid late joins. Complete the requested runs consecutively for the cleanest counter behaviour.

These quirks do not make the Platinum unobtainable. A fresh lobby or Space Rig reload normally provides a clean retry.

Focus these first

Hardest Trophies and How to Get Them

01

Legendary Team

Legendary Team is the longest requirement in the game. Gold I takes seven promotions on each of four classes, for 28 promotions total.

Use Double XP missions whenever the cave and objective are manageable. Keep a second class below level 25 so promotion assignments always award useful experience. Spend credits and minerals on promotions before optional cosmetics, and keep rotating mission types so cumulative trophies continue progressing.

Do not judge efficiency only by mission duration. A successful high-reward mission is better than a fast failure or a low-reward run that barely advances the next class level.

02

Karl Would Be Proud

Choose a short Hazard 5 Egg Hunt or Point Extraction with low cave length and complexity. Solo is usually the cleanest setup because nobody else can go down or call a resupply.

Bring a fully upgraded class you know well. Driller is efficient for a four-egg route, Engineer can defend a compact cave, and Gunner's shield creates safe windows during extraction. Gather the primary objective quickly, ignore the secondary objective, and leave as soon as extraction becomes available.

Do not call a supply pod even if you have enough Nitra. Avoid Iron Will or Bosco revives because the trophy requires that your dwarf never goes down in the first place.

03

Car Pool

Form a planned group of four rather than relying on random players. Search Dense Biozone, Fungus Bogs, or Radioactive Exclusion Zone for a Silicate Harvester.

Engineer platforms help everyone board. Trigger a controlled wave through an Egg Hunt objective or a Point Extraction finale, then keep all four dwarves on the same Harvester. Have one player at a time earn five clear kills while the others hold position. Repeat the sequence for every player and use the intended recipient as host if a valid attempt fails to unlock.

04

Time Well Spent

There are 25 barrels across the Space Rig, including barrels on the main floor, around the Deep Dive area, on upper walkways, and inside the exhaust-shaft route.

Select a mission so the Drop Pod is accessible, then move the barrels one at a time. Keep them deep inside the pod so later kicks do not knock earlier barrels out. If a barrel enters the Launch Bay or becomes unreachable, reload the rig and restart rather than trying to salvage an uncertain setup.

Guide notes

Deep Rock Galactic DLC Trophies and 100 Percent Completion

The PlayStation list has 20 additional trophies across three title-update groups. They raise the full list to 70 trophies, with 54 Bronze, 11 Silver, 4 Gold, and 1 Platinum. None is required for Managements Favourite Employee.

Deep Dives Trophies

Deep Dives unlock after your first promotion and contain three linked stages. Health, ammo, and Nitra carry between stages.

TrophyTierHow to Get It
Going DeeperBronzeComplete one standard Deep Dive.
Elite DiverGoldComplete one Elite Deep Dive. Wait for a favourable weekly seed if the current route is too punishing.
Deep For SpeedSilverComplete any Deep Dive in under 45 minutes. Focus on required objectives and easily reached Nitra.
Veteran DiverBronzeComplete five unique standard or Elite Deep Dives. Repeating the same weekly dive does not add another completion.

Completing both the standard and Elite Deep Dive during each weekly rotation gives two Veteran Diver completions. This makes three weekly rotations the minimum, while standard-only players need five.

Missions Trophies

TrophyTierHow to Get It
Mini FixerBronzeRepair 50 Mini M.U.L.E.s across Salvage Operations.
Big Game HunterSilverParticipate in killing 40 Dreadnoughts.
Pest ControlBronzeKill two Dreadnoughts within five minutes on Hazard 3 or higher.
Just Another Bug HuntSilverKill two Dreadnoughts within 30 seconds on Hazard 3 or higher. Weaken two before finishing them back to back.
Drill-by ShootingBronzeKeep a full team on the Drilldozer and have each dwarf earn 15 kills without leaving.
Roller CoasterBronzeGrind on one connected pipe for 120 seconds without stopping. Build a long loop during On-Site Refining.
Without A PaddleBronzeBe the last dwarf standing with no primary or secondary ammo when a Dreadnought spawns. Coordinate this in an Elimination mission.
Designated DecoyBronzeTake more Dreadnought damage than every other member of the team.

For Just Another Bug Hunt, use a multi-Dreadnought Elimination mission on Hazard 3. Open two cocoons, reduce both bosses to low health, then kill them within the same 30-second window.

Abyss Bar Trophies

TrophyTierHow to Get It
If Only I Got Paid To Do This...SilverScore at least 3,000 in the Barrel Hoop game before reaching 100 kicks. Preserve multipliers and wait out the fastest hoop speeds.
That's Not How You Play This GameBronzeThrow an empty beer mug into the Barrel Hoop machinery.
Darwin AwardBronzeBecome intoxicated, then jump into the active Barrel Hoop.
Happy FeetBronzeAccumulate one hour of dancing while jukebox music plays. The hour does not need to be continuous.
Big SpenderBronzePay for 25 rounds at the Abyss Bar.
Party Time!BronzeIn a full team, play the jukebox, give every dwarf a full mug, and toast together.
Barrel KickerSilverKick 10 barrels through the hoop consecutively without a miss.
Disc JockeyBronzePlay 25 jukebox songs and let every song finish.

Barrel Kicker can be completed during the 3,000-point attempt. Prioritise clean shots and let the hoop slow down rather than forcing a kick at its fastest speed.

Quick answers

Frequently Asked Questions

How long does it take to Platinum Deep Rock Galactic?

Expect about 300-500+ hours. Experience efficiency, co-op availability, and how quickly you adapt to Hazard 5 create a wide range.

How hard is the Deep Rock Galactic Platinum?

It is about 6/10. Most trophies are manageable, but Karl Would Be Proud, the Hazard 5 streak, Car Pool, and the promotion grind demand preparation.

Are there missable trophies in Deep Rock Galactic?

No. Every mission type, encounter, class progression system, and Space Rig activity can be repeated.

Does difficulty affect trophies in Deep Rock Galactic?

Yes. Nine base trophies require exact Hazard 3, 4, or 5 completions, including streaks and no-down runs.

Can Deep Rock Galactic be Platinumed solo?

No. It's My Party, Good Shepherd, and Car Pool require online team play, with Car Pool needing four players at once.

How many missions are required for the Platinum?

Legendary Miner requires 500 successful missions. At least 100 must be launched through Solo mode, and 50 should be hosted team missions for the other base trophies.

How many promotions are needed for Legendary Team?

You need 28 promotions in total. Each of the four dwarves must progress through Bronze I, Bronze II, Bronze III, Silver I, Silver II, Silver III, and Gold I.

What is the hardest trophy in Deep Rock Galactic?

Karl Would Be Proud is the hardest mechanical trophy because it requires a full Hazard 5 mission with no downs and no resupply. Legendary Team is the largest time commitment.

Are the DLC trophies required for the Platinum?

No. The four Deep Dives trophies, eight Missions trophies, and eight Abyss Bar trophies are separate from the 50-trophy base list.

How many trophies are in Deep Rock Galactic?

The base list contains 50 trophies. Including all three title-update groups, each PlayStation list contains 70 trophies.

Does Deep Rock Galactic have separate PS4 and PS5 Platinums?

Yes. The PS4 and PS5 releases use separate trophy lists, and each version has its own Managements Favourite Employee Platinum.

Why is Happy Feet showing no progress on PS5?

The visible tracker can remain at 0 while the hidden cumulative dance time still increases. Continue dancing during complete jukebox songs until the trophy unlocks.

What should be finished first in the Platinum roadmap?

Earn Self Control before touching barrels, then keep Solo, hosted-team, lower-rank, Warning, mission-total, and promotion counters active throughout the full grind.

The cleanest route is to treat every mission as progress toward several trophies, rotate classes before they waste experience at level 25, and save the Space Rig cleanup for after Self Control. DamnModz also lists PlayStation trophy services for players who use account support alongside self-guided completion.

Need help finishing a difficult trophy?

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