At a glance
The Invincible Trophy Guide Quick Info
Browse the complete PlayStation trophy guide hub for more checklists and Platinum roadmaps.
Plan the cleanup
Trophies at a Glance
The complete trophy list, grouped into scan-friendly routes before the full walkthrough.
Efficient route
The Invincible Trophy Guide and Platinum Roadmap
Follow these phases in order to protect the missable work and keep the The Invincible Platinum cleanup efficient.
Phase 1: First playthrough, landing zone path
Play through naturally and enjoy it. This is a narrative game and most dialogue has no mechanical effect.
Watch for the three decisions that matter, the oxygen tank, the landing zone versus the Sojuz base, and whether you drink water.
Take the landing zone path on this run, since several endgame trophies are only available there.
Work the Convoy list as you go, locating every person and object. It is the rarest trophy and the one most likely to be last.
Remember that timed dialogue prompts are usually the unimportant ones. Impactful choices generally are not timed.
Phase 2: Reload the final autosave
The last autosave sits immediately before the final confrontation. Load it repeatedly to bank the contradictory endgame trophies.
Several trophies at the bottom of the list are mutually exclusive with each other but resolvable this way, without any replaying.
If you fumble the bridge sequence, press Continue in the main menu to return to it even after finishing.
Phase 3: Second playthrough for the mid-game branch
Use Chapter Select where it helps, but the mid-game choice needs a genuine second run.
Take the opposite path this time and collect the trophies gated behind it.
Sweep any multi-chapter trophies you did not complete on the first run, since those are the only tagged missables.
The platinum should land at the end of this run.
Guide notes
Which Conflicts You Can Reload Past
First section after the Quick Info box. The last autosave is made immediately before the final confrontation, so loading it repeatedly lets you collect the contradictory endgame trophies without replaying. But at least one important choice around the halfway point cannot be resolved that way, which is why the platinum needs two playthroughs rather than one.
Efficient route
The Three Decisions That Actually Matter
Whether to hand over your oxygen tank, whether to choose the landing zone or the Sojuz base, and whether to drink water. Everything else is largely flavour.
How to Spot an Important Choice
Non-essential dialogue is usually timed, giving you only a small window to respond. Impactful choices are usually not timed. That is a reliable tell and it means you can relax during the timed prompts.
Efficient route
Chapter Select Covers Almost Everything
It is available at any time, so nothing is missable except trophies that span multiple chapters. Say this early, because a 30 trophy narrative list with mutually exclusive branches reads as far riskier than it is.
The Bridge Recovery
Pressing Continue in the main menu returns you to the bridge section even after finishing the game, so a mistake in that sequence is recoverable without a fresh run.
Guide notes
Convoy List
The rarest trophy and usually the last one earned, requiring every person and object from the convoy list to be located. It deserves a proper checklist rather than a table row.
Efficient route
The Landing Zone Split
Some endgame trophies are only available on the landing zone path, which is the mid-game choice that forces a second playthrough.
Not Invincible VS
Invincible VS is a completely separate 2026 fighting game with 47 trophies and a Character Mastery grind. It shares the brand and is very recent, so it is a real disambiguation risk. Note it and consider it as a separate build.
Every requirement
Full The Invincible Trophy List
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Platinum Trophy
Obtain all other trophies to get this one.
Collectibles and Completion
Yasna managed to evacuate all her crew-mates to their ship.
Yasna named all metal structures discoveries as a form of the Necroevolution.
Yasna got all memories from the past events.
Yasna located every single person and object from the convoy list.
Miscellaneous Trophies
Yasna reached the camp.
Yasna reactivated the flying teleprobe.
Yasna came very close to extremely hot lava.
Yasna rescued Krauta.
Yasna entered a strange, metal "city".
Yasna risked falling, constantly collapsing into fragile structures.
Yasna avoided further falling through fragile, metal structures.
Yasna discovered a presence of enemy units on the surface of the planet.
Yasna reached the field base set by the Alliance.
Yasna stopped her journey to play the Ping game and achieve a high score.
Yasna met survivors from the Alliance.
Yasna kept her open-minded attitude towards people from the opposite faction.
Yasna chose not to cooperate with Rohytra.
Yasna operated and landed at least two different probes.
Yasna eliminated more than 50k microbots.
Yasna entered one of the most powerful space units of the Alliance.
Yasna convinced Rohytra to stop further attacks on the Cloud.
Yasna forced Rohytra to stop further attacks on the Cloud.
Yasna kept an operating lander and used it to evacuate from Regis III.
Yasna decided to continue deepening the knowledge on the Necroevolution.
Yasna lived to see the arrival of the Invincible.
Yasna supported military actions towards the Cloud.
Yasna witnessed devastating power of the Cloud.
Yasna compromised her safety to save the Alliance people.
Guide notes
The Invincible Missable, Glitched, and Difficulty Notes
- Chapter Select is available at any time, so most trophies are not missable. Only those spanning multiple chapters are tagged as such.
- Some trophies are mutually exclusive, so the platinum cannot be earned in one playthrough.
- The last autosave sits right before the final confrontation and can be loaded repeatedly, which resolves most of the contradictory endgame trophies without replaying.
- One important choice around the halfway point cannot be resolved by reloading, which is why at least two playthroughs are required.
- Non-essential dialogue is usually timed while impactful choices are not, which is a reliable way to spot which decisions matter.
- Pressing Continue in the main menu returns you to the bridge section even after finishing the game.
- There are no difficulty settings and no online trophies.
- Trophy counts differ between sources, 29 against 30, so confirm before publishing a figure.
Quick answers
Frequently Asked Questions
Can you get The Invincible platinum in one playthrough?
No. Some trophies are mutually exclusive and one important choice around the halfway point cannot be reloaded past, so at least two playthroughs are required.
How do you get the conflicting trophies in The Invincible?
The last autosave is made right before the final confrontation. Loading it repeatedly lets you collect several contradictory endgame trophies without replaying the game.
Which choices matter in The Invincible?
Three. Whether you hand over your oxygen tank, whether you choose the landing zone or the Sojuz base, and whether you drink water. Most other dialogue has no mechanical effect.
Are there missable trophies in The Invincible?
Only those spanning multiple chapters. Chapter Select is available at any time, so everything else is recoverable.
How can you tell which dialogue choices are important?
Non-essential dialogue is usually timed, giving you a short window to respond. Impactful choices are generally untimed, so a timer is a good sign the choice does not matter.
What is the hardest trophy in The Invincible?
Convoy list, which requires locating every person and object from the convoy list. It is the rarest and usually the last trophy players earn.
How many trophies does The Invincible have?
Sources give 29 and 30, with the higher figure broken down as 1 platinum, 5 gold, 10 silver and 14 bronze. Check the live list for your region.
Is The Invincible the same as Invincible VS?
No, they are entirely unrelated. Invincible VS is a 2026 fighting game with 47 trophies and a character mastery grind. This page covers the narrative sci-fi game based on the Lem novel.
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