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Dying Light: The Beast Trophy Guide and Platinum Walkthrough

The Dying Light: The Beast trophy guide covers a 3-4/10 Platinum that takes about 40 to 60 hours, needs one playthrough, and has no missable or online trophies.

The current PlayStation list contains 43 trophies, but the Platinum only requires the 31 trophies in the base list. The other 12 belong to free post-launch packs. This is the first Dying Light Platinum that can be earned entirely in single-player, making it an approachable entry in our PlayStation trophy guides.

Updated July 2026

Dying Light: The Beast Trophy Guide Quick Info

Platinum difficulty 3-4/10
Time to Platinum 40-60 hours
Current PS trophies 43 total: 24 Bronze, 11 Silver, 7 Gold, 1 Platinum
Required for Platinum 31 base trophies: 15 Bronze, 9 Silver, 6 Gold, 1 Platinum
Minimum playthroughs 1
Online trophies 0
Missable trophies 0
Difficulty trophies None for the Platinum. Nightmare and One Life are required only for 100%
Hardest or grindiest trophies Craftsman, Cabinet of Curiosities, and Kylin McCrane
Glitched trophies None confirmed for the base Platinum on the current version

Dying Light: The Beast Platinum Roadmap

1

Phase 1: Story and Natural Trophies

Play the campaign on any difficulty. Easy is valid for every base trophy, so there is no reward for making the Platinum run harder. Complete nearby side quests when convenient, activate safe zones and substations as they appear, and collect anything highlighted by Survivor Sense.

Buy Dropkick early in the Power tree and use it for Iconic. Use vehicles against street crowds, repair damaged weapons, and spend Beast transformations on groups to reduce the later combat cleanup.

Defeat each available Chimera. Nine of them, excluding the final boss, provide enough Beast points to complete the Beast skill tree for Ultimate Beast. Reaching level 15 and buying every Agility, Power, and Survival skill handles Ultimate Survivor.

2

Phase 2: Side Quests and Collectibles

After the story, free roam remains available and nothing is locked out. Complete all 20 side quests for Good Samaritan, then clear the 23 safe zones and 11 substations. The Cable Guy reveals the substations as tracked activities.

Finish the full Killing Streak questline before the final collectible sweep. Killing Streak: Final Chapter opens the Old Town Municipal Library, where one of the Fischer-related newspapers is found. Like Stalker 2, The Beast rewards clearing nearby map activities while traveling, but its Platinum is shorter.

Collect all 100 records, documents, murals, and other items for Cabinet of Curiosities. At workbenches, take 51 qualifying craftplans or tool upgrade paths to their individual maximum rank for Craftsman.

3

Phase 3: Combat Grind and Races

Use post-story cleanup for Sunday Morning Run, Hexakosioihexekontahexa, Firefighter, Blacksmith, and I Still Don't Approve of Mindless Fun. Most counters should already be close.

Start The Fast and Fortunate after unlocking the required driving skills, then earn Gold in all four Travis races for Kylin McCrane. Save Apex Predator until late game, when UV tools, mines, explosives, and strong ranged weapons make a Volatile much safer to kill.

The three update packs are optional for the Platinum. New Game+, Nightmare, and Restored Land only matter when you want the full 100% trophy completion.

Full Dying Light: The Beast Trophy List

43 trophies

Base Game Trophies Required for the Platinum

The Beast Unleashed

Earn the other 30 base trophies. Post-launch trophies are not required.

Platinum
Free at Last Story

Escape from the Baron's bunker during the story.

Bronze
New Friends Story

Save the survivors at town hall during the story.

Bronze
Largo Embargo Story

Discover the Baron's sabotage during the story.

Bronze
Less Obedient Story

Reach the related story event.

Bronze
Enhanced Telepathy Story

Survive the test field experiment during the story.

Bronze
There You Are! Story

Capture “The Beast” during the story.

Bronze
Glimpse into the Future Story

Complete the main story.

Gold
Good Samaritan

Complete all 20 side quests.

Gold
Ultimate Survivor

Reach level 15 and buy every Agility, Power, and Survival skill.

Gold
Ultimate Beast

Defeat nine Chimeras and buy every Beast skill.

Gold
We're Safe Here!

Activate all 23 safe zones.

Silver
And Then There Was Light

Activate all 11 transformer stations, also called substations.

Silver
Experiment on the Loose Story

Defeat your first Chimera during the story.

Bronze
I Still Don't Approve of Mindless Fun

Kill 500 zombies with vehicles across the playthrough.

Bronze
Gunslinger

Land six revolver headshot kills within 20 seconds.

Silver
Craftsman

Max 51 qualifying craftplan or tool upgrade paths.

Gold
Kylin McCrane

Earn Gold in all four Travis races.

Silver
Apex Predator

Kill a Volatile.

Bronze
Blacksmith

Repair weapons 50 times.

Bronze
Firefighter

Kill 112 enemies with the flamethrower.

Bronze
Hexakosioihexekontahexa

Kill 666 enemies using Beast powers.

Bronze
Iconic

Kill an enemy with a Dropkick.

Bronze
Sunday Morning Run

Run at least 10,000 meters on foot.

Bronze
Cabinet of Curiosities

Find all 100 collectibles.

Gold
Know What 'Castor' Means?

Find all 11 Castor Woods Beavers.

Silver
And Don't Forget to Wash Your Hands

Find all eight Hidden Truths with Spark recordings.

Silver
Craftsman's Apprentice

Install your first weapon mod.

Bronze
Crane on a Monument

Climb to the top of the Memorial Hill of Heroes monument.

Silver
What Happened at the Asylum

Find all records and diaries connected to St. Valentine Asylum.

Silver
Family Picture

Find eight Castor Woods newspapers and both Fischer family documents.

Silver

Post-Launch Trophies for 100% Completion

Second Ascent

Finish the campaign in New Game+.

Bronze
The Legend Dawns

Spend your first Legend Point.

Bronze
Beast's Dowry

Obtain an Iconic weapon.

Bronze
I am The Alpha now

Kill the Alpha Volatile.

Bronze
The Nightmare is over Story

Complete the story on Nightmare difficulty.

Silver
Pushing Through

Complete Vengeance is Mine in Restored Land Mode.

Bronze
True Survivor Story

Complete the Restored Land story.

Bronze
Unbeatable

Complete Restored Land with One Life enabled.

Gold
Hoarder

Complete every Dark Zone and Convoy in Restored Land.

Bronze
Better Be Safe

Complete every Safe Zone and Safe Spot in Restored Land.

Bronze
The Fearless Samaritan

Complete every side quest in Restored Land.

Bronze
Peace Bringer

Reclaim every region of Castor Woods in Restored Land.

Silver

Missable Trophies in Dying Light: The Beast

There are no missable trophies in the base game. The world remains open after the credits, every side quest can still be completed, and all collectible sets remain available once their related areas have been opened. There is no mission replay, but the Platinum route does not need it.

Quest-linked collectibles remain safe after the story. Complete Killing Streak: Final Chapter to access the Municipal Library.

Does Difficulty Affect Dying Light: The Beast Trophies?

Difficulty does not affect the base Platinum. You can play on Easy, change combat settings, and finish all 31 base trophies without a difficulty requirement. That approachable structure places it naturally among the easiest PlayStation Platinums, even though the collectible and blueprint cleanup is lengthy.

Difficulty does affect full 100% completion. The Nightmare is over requires a complete Nightmare run, while Unbeatable requires a complete Restored Land run with One Life enabled. Neither trophy is needed for The Beast Unleashed.

Collectibles Overview

Cabinet of Curiosities requires 100 collectibles across 12 tracked categories:

Collectible Type Count
Castor Woods Newspapers 8
Castor Woods Beavers 11
Sigils 8
Dr. Peter Paulaner Diaries 3
Fischer Family Documents 2
Asylum Patient Records 6
Castor Woods Recipes 9
Baron's Research Recordings 9
Hidden Truths with Spark 8
Dr. Tal Cubero Recordings 5
Olivia's Recordings 4
Murals 27

Family Picture uses all eight Castor Woods Newspapers plus both Fischer Family Documents. What Happened at the Asylum combines six Asylum Patient Records, three Dr. Peter Paulaner Diaries, and five Dr. Tal Cubero Recordings. Use the Collections tab to identify the exact missing entry, then scan interiors with Survivor Sense.

Craftsman is separate from the 100 collectibles. Its counter expects 51 upgradeable craftplans or tool paths to reach their own maximum. Most end at Legendary, while the Grappling Hook and UV Flashlight end at Epic. A plan that starts at maximum rank has no upgrade path and does not advance the counter.

Combat and Skill Trophies

For Gunslinger, gather ordinary infected below a narrow elevated position, use decoys if needed, and fire down with a full revolver. Regular zombies move their heads less than Virals, which makes six headshot kills inside 20 seconds more consistent.

Firefighter becomes available after unlocking the Flamethrower skill in the Survival tree. Burn dense groups and make sure the fire damage gets the final hit. Hexakosioihexekontahexa is faster when every Beast transformation is spent in crowded streets or activity zones.

Apex Predator is best left until the end. Hunt a lone Volatile near a safe retreat, use UV to interrupt it, and combine explosives with ranged damage. Unlike World War Z, every base combat counter here can be completed alone.

General Tips for the Platinum

01

Clear Activities While Traveling

Activate safe zones and substations whenever they are nearby. Safe zones shorten every death run, while substations power environmental traps and often contain useful craftplans. This also prevents a long map-wide sweep after the story.

02

Preserve Weapons and Materials

Use a weapon until its durability is nearly empty before repairing it. Raising a weapon at a workbench restores its condition without consuming one of its limited repairs, while damaged enemy weapons can be repaired cheaply to build Blacksmith progress. Dismantle weak gear for parts and keep rare upgrade materials for the 51 Craftsman paths.

03

Prepare Before Hunting at Night

Volatiles remain dangerous after the campaign. Carry UV tools, healing items, mines, and a reliable ranged option before attempting Apex Predator. Nearby safe zones and Dark Zones provide practical escape routes if several Volatiles join the fight.

Post-Launch Trophy Packs and 100% Completion

New Game+ adds Second Ascent, The Legend Dawns, and Beast's Dowry. A powered-up save makes this second campaign straightforward, and the first Legend Point and Iconic weapon should arrive naturally along the way.

Nightmare adds the Alpha Volatile and a full difficulty playthrough. Starting New Game+ on Nightmare is the efficient route because you retain equipment and character progress. Do not lower the difficulty before completing the story.

Restored Land is a separate survival-focused experience with its own story, side activities, safe locations, and regional reclamation goals. Complete the general Restored Land run first, then attempt One Life once you understand its resource limits and danger points.

Hardest Dying Light: The Beast Trophies and How to Get Them

01

Craftsman

Start upgrading early because the material cost is the real obstacle. Buy uncommon resources whenever vendors restock, dismantle surplus weapons, clear safe zones and substations for plans, and prioritize craftplans with actual upgrade chevrons. Stop only when 51 qualifying paths have reached their own cap.

02

Kylin McCrane

The four Travis races reward clean driving more than aggression. Learn the route before chasing Gold, use the driving skills that improve control and collision handling, and restart immediately after a major crash. Missing one checkpoint usually costs more time than braking before a difficult turn.

03

Cabinet of Curiosities

Work category by category instead of following a single mixed list. The in-game Collections tab names every missing item, which makes the final sweep manageable. Complete quest-gated areas first so every building is accessible.

04

Unbeatable

Unbeatable is the hardest trophy for full 100%, but it is not part of the Platinum. Practice Restored Land without One Life, learn where food, batteries, safe routes, and major threats appear, then use a conservative completion route that avoids optional fights until your build is stable.

Frequently Asked Questions

How long does it take to Platinum Dying Light: The Beast?

The Platinum takes around 40 to 60 hours. Thorough exploration and slow material farming can push the total higher.

How hard is the Dying Light: The Beast Platinum?

It is about 3-4/10. The challenge comes from completion and resource farming rather than difficult combat or missable choices.

Are there missable trophies in Dying Light: The Beast?

No. Every base trophy can be cleaned up in free roam after the story.

Can you Platinum Dying Light: The Beast solo?

Yes. The base list has no co-op or online requirement, making this the first Dying Light Platinum that can be completed entirely solo.

How many collectibles and craftplans are required?

You need all 100 collectibles for Cabinet of Curiosities. Craftsman separately requires 51 qualifying craftplans or tool paths upgraded to their individual maximum rank.

What is the grindiest trophy in Dying Light: The Beast?

Craftsman is usually the longest because it needs large amounts of upgrade materials. Cabinet of Curiosities and the four Gold race medals for Kylin McCrane are the other major cleanup tasks.

The base Platinum is forgiving, but its cleanup can still take several sessions. Players who prefer to skip the remaining grind can use the PlayStation trophy services for game-specific completion support.

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