At a glance
Blue Prince Trophy Guide Quick Info
Browse the full PlayStation trophy guide hub for more roadmaps, full lists, and cleanup plans.
Plan the cleanup
Trophies at a Glance
The complete trophy list, grouped into scan-friendly routes before the full walkthrough.
Efficient route
Blue Prince Trophy Guide and Platinum Roadmap
Follow these phases in order to protect the missable work and keep cleanup efficient for Blue Prince.
Phase 1: Learn the estate and reach Room 46
Play normal runs to reach Room 46 and claim the inheritance, learning what the rooms and items do and unlocking permanent upgrades along the way.
Keep this save. It is your main file for the rest of the platinum.
Phase 2: Bank the standard trophies
Work the trophies that come from repetition and puzzle solving on your main save. Most runs will push several of them forward at once.
Collect the 16 upgrade disks. Take the Electric Eel upgrade for the Aquarium and favour dice upgrades where offered.
Phase 3: Chip at the luck trophies and the modes
Between normal runs, attempt the day one Room 46 feat and the speed trophy. Starting early stops them becoming a wall at the end.
Run Dare Mode, resetting until you draw manageable dares. Then unlock and grind out Curse Mode, taking as many days as you need. Transfer trophy data back to your main save after each.
Phase 4: Trophy Room and platinum
With everything else banked, find the Trophy Room and collect the final trophy, which awards the platinum.
Guide notes
The Two Luck-Based Trophies
Reaching Room 46 on day one depends on random room generation and can take 100 plus attempts, and the speed trophy is similarly luck-gated.
Guide notes
Dare Mode
After unlocking Dare Mode, reset until the opening draw contains four manageable dares. A good reset is faster than forcing a weak combination through a full attempt.
- Keep one main save for the whole platinum, and remember to transfer trophy data back to it after separate mode runs or the progress will not count where you need it.
- Dare Mode can be reset until you draw four manageable dares, so do not fight a bad draw.
- Curse Mode has no day limit, so it is a patience test rather than a skill test.
Guide notes
Curse Mode
Curse Mode has an involved unlock path but no in-game day limit. Treat it as a patient progression run, then transfer its trophy data back to the main save.
- Keep one main save for the whole platinum, and remember to transfer trophy data back to it after separate mode runs or the progress will not count where you need it.
- Dare Mode can be reset until you draw four manageable dares, so do not fight a bad draw.
- Curse Mode has no day limit, so it is a patience test rather than a skill test.
Guide notes
Save Discipline and Trophy Data
The mechanic people get wrong. Keep one main save, and transfer trophy data back to it after separate mode runs so progress counts toward the platinum.
- Keep one main save for the whole platinum, and remember to transfer trophy data back to it after separate mode runs or the progress will not count where you need it.
Guide notes
Upgrade Disks
All 16 Upgrade Disks are in fixed locations, although the upgraded room is not chosen directly. Any completed set can support the platinum. The Electric Eel Aquarium upgrade and dice upgrades offer useful flexibility.
Guide notes
The Trophy Room Finish
Once every other requirement is complete, locate the Trophy Room and collect its final trophy. That pickup completes the collection and awards the platinum.
- Reaching Room 46 on day one is pure random room generation and can take 100 plus attempts. Start trying it early, between normal runs.
Guide notes
Setting Expectations
Published estimates range from about 60 hours to well over 200. Room generation, the day-one Room 46 run, and individual puzzle speed determine where a save lands inside that range.
Efficient route
Blue Prince Platinum Strategy
Use these checkpoints alongside the roadmap to keep the Blue Prince trophy route on schedule and protect the high-risk requirements.
Protect one main save and its trophy data
Use one main save as the record of overall platinum progress. Separate Dare Mode and Curse Mode attempts are useful, but their trophy data needs to be transferred back to the main save after the related run. Skipping that transfer can leave a trophy completed on one file without advancing the collection that eventually opens the Trophy Room finish.
Before switching modes, note the outstanding trophies and the current Trophy Room state. After the mode trophy unlocks, return the data to the main file and verify the new entry before starting another branch. This discipline matters more than raw puzzle speed because Blue Prince spreads progress across many generated days and several rule sets.
Attempt the luck trophies throughout the route
Room 46 on day one and the speed requirement are controlled heavily by room generation. Start attempting both early, between normal progression days, rather than saving them for the final cleanup. A failed attempt can still teach the room combinations and item economy that support the next run, while waiting until the end turns normal random variance into a dedicated grind.
Reset aggressively when the opening rooms cannot support the target. The same principle applies to Dare Mode, where drawing four manageable dares is more efficient than forcing an awkward set. Curse Mode is different because it has no day limit. Progress carefully there and treat it as a long unlock sequence rather than a speed challenge.
Finish disks and the Trophy Room in a controlled order
The 16 Upgrade Disks sit in fixed locations, but the game does not let you directly select which room receives every upgrade. Any valid upgraded set can support the platinum. The Electric Eel improvement for the Aquarium is particularly useful, while dice upgrades add flexibility when a generated path is close to working but needs one better outcome.
Do not enter the Trophy Room finish assuming the platinum will repair missing mode data. Confirm the day-one result, speed trophy, Dare Mode, Curse Mode, and disk requirements on the main save first. Then locate the Trophy Room and collect its final trophy. Random generation explains why total estimates range from around 60 hours to more than 200, so completion tracking is the best protection against wasted days.
Audit the main save before the final room
Compare the main save against all 17 trophy requirements before collecting the Trophy Room finish. Confirm that the luck-gated day-one and speed results are recorded, both alternate modes have transferred their data, all fixed Upgrade Disk locations have been handled, and the Trophy Case reflects every earlier unlock. If one entry is missing, repair that requirement first and transfer the data again. The final room is a completion step, not a substitute for progress that remains isolated on another save.
Confirm the Trophy Case after every major unlock
Open the case after a mode completion, disk milestone, or luck trophy and verify that the new entry belongs to the main save. A missing entry is easier to repair immediately than after dozens of additional generated days.
Use failed generated days as route practice
A generated day that cannot reach Room 46 is not automatically wasted. Use it to learn room effects, test item combinations, locate fixed disk requirements, and improve the main save. End the attempt early only when the layout cannot advance either the target trophy or permanent progress. This keeps the random grind productive without forcing a dead route.
For the speed and day-one attempts, define a reset point before starting. If the required rooms, keys, or economy have not appeared by that point, reset cleanly and protect the time. For normal runs, continue whenever the layout can still add knowledge, disks, or Trophy Room progress.
Every requirement
Full Blue Prince Trophy List
The base list contains 17 trophies. Use the groups below to scan the route, then return to the roadmap for the efficient order.
Platinum Trophy
Complete the Trophy Case
Collectibles and Completion
Complete the Trophy Case
Miscellaneous Trophies
Reach Room 46
Draft a room in each open slot of your house
Buy out the entire Showroom
Complete the Mount Holly Directory
Guide notes
Blue Prince Missable, Glitched, and Difficulty Notes
- No missable trophies, but several track across many runs, so keep notes on what is still outstanding.
- Keep one main save for the whole platinum, and remember to transfer trophy data back to it after separate mode runs or the progress will not count where you need it.
- Reaching Room 46 on day one is pure random room generation and can take 100 plus attempts. Start trying it early, between normal runs.
- Dare Mode can be reset until you draw four manageable dares, so do not fight a bad draw.
- Curse Mode has no day limit, so it is a patience test rather than a skill test.
- Published time estimates assume you solve the puzzles yourself. Guides do not count glitch routes.
Quick answers
Frequently Asked Questions
How many trophies are in Blue Prince?
17 trophies, made up of 1 platinum, 8 gold and 8 silver. There are no bronze trophies.
Is the Blue Prince platinum hard?
It rates around 5 out of 10 and is more grindy than difficult, but two luck-based trophies can stretch it a long way.
What is the hardest trophy in Blue Prince?
Reaching Room 46 on day one. It depends entirely on random room generation and can take well over 100 attempts.
How long does the Blue Prince platinum take?
Commonly quoted at 60 to 80 hours, but it varies hugely. One guide author spent 270 plus hours on the day one trophy alone.
Are there missable trophies in Blue Prince?
No, nothing is missable. Several trophies do track across many runs though, so keep a checklist.
Do you need to keep one save file?
Yes. Keep a main save and transfer trophy data back to it after separate mode runs so your progress counts toward the platinum.
DamnModz supports PlayStation games with Platinum trophies. Choose the game and tell us what remains on your list.