At a glance
Expedition 33 Trophy Guide Quick Info
The wider PlayStation Trophies wiki uses the same roadmap-first structure for other Platinum routes.
Plan the cleanup
Trophies at a Glance
The complete trophy list, grouped into scan-friendly routes before the full walkthrough.
Efficient route
Clair Obscur: Expedition 33 Trophy Guide Roadmap
Phase 1: Secure the Prologue trophies
Before agreeing to continue to the harbour, explore the right side of Lumière's Main Street and defeat the Mime near the dancers. This is the only enemy that unlocks A Peculiar Encounter.
Charge Gustave's Overcharge to 10 during the fight and use it to Break the Mime. That setup can also unlock Overcharge and Time to Spill Some Ink before the Expedition begins.
During the festival section, trade a token for the Old Key at the third stall on the left. Patch 1.5.0 added another copy in the final area, so missing it is no longer a permanent journal lockout on an updated game. Taking it here still makes the route cleaner.
Phase 2: Play Acts 1 and 2 while handling side content
Progress normally and complete White Nevron requests as you find them. Exhaust each Nevron's dialogue after delivering its item or finishing its task so the quest registers for Aiding the Enemy. Do not attack a quest Nevron before receiving its completion reward.
At camp, use Check up on the others whenever the option appears. After defeating the first Axon, watch the Verso and Maelle piano scene to secure the optional record tied to Connoisseur.
Leave the Chromatic Lancelier in Spring Meadows alive. Returning after you are overlevelled gives you a controlled target for Professional. Once Monoco joins, keep him in the active party for regular exploration so eligible enemies contribute their skills to Feet Collection.
Phase 3: Finish Act 3 and every relationship
Act 3 opens Esquie's flying ability and makes almost every side area accessible. Raise Sciel, Monoco, Maelle, Lune, and Esquie to relationship level 7 at camp.
Maelle's final conversation is the key exception to the game's forgiving relationship system. Choose the answer marked Truth. Choosing Lie prevents the level 7 increase on that save.
Esquie's relationship path also unlocks the final traversal ability needed for Plane, Train, and Submarine. You can finish the story before the full cleanup. Reloading the completed save returns you to the final Expedition Flag with the world still open.
Phase 4: Complete collectibles and side areas
Collect all 49 journals, 33 music records, 9 Lost Gestrals, 44 Monoco skills, and the rewards from all 10 Nevron quests. Win the 5 Gestral Games and complete all three Painting Workshop routes.
Finish Flying Manor, Endless Tower, and the remaining flight-only locations while your party is levelling. Complete these collections on the current save before starting New Game Plus because many trophy-related collectibles reset there.
Phase 5: Defeat the superbosses and finish cleanup
Defeat Sprong, Serpenphare, Chromatic Pétank, Clea, and Simon. Clear all 33 Endless Tower fights, fully upgrade one weapon to level 33, and perform any remaining character mechanic trophies.
Most players finish the side content around level 90. Grind one character to level 99 only after every other trophy is complete. Save Simon for last if your build still needs more levels, Lumina points, or Perfect Chroma Catalysts.
Guide notes
Does Difficulty Affect Trophies or New Game Plus?
No trophy requires a particular difficulty. Story mode lowers incoming damage and gives you more forgiving dodge, parry, and attack timing, while accessibility options remain trophy-safe.
New Game Plus is optional. It carries over party levels and upgrades, but it resets many journals, records, quest states, and other trophy collections. Finish the Platinum on your first save unless you need a short second Prologue for the Mime or another run for a missed Maelle choice.
The Persona 5 trophy guide is calendar-driven, while Expedition 33 lets you leave almost all exploration and combat cleanup until after the story.
Guide notes
Collectibles Overview
| Collectible or activity | Required amount | Trophy | Safest approach |
|---|---|---|---|
| Journals | 49 | Follow The Trail | Pick up blue journal prisms in every main and side area. Use the Old Key for the locked Old Lumière journal |
| Music records | 33 | Connoisseur | Defeat the Prologue Mime and view the post-Axon piano scene so neither optional source is lost |
| Nevron quests | 10 | Aiding the Enemy | Complete each request and exhaust the final dialogue before deciding whether to fight the Nevron |
| Lost Gestrals | 9 | Lost Gestrals | Check the Continent after each new Esquie traversal ability, especially after flight unlocks |
| Gestral Games | 5 | Gestral Games | Earn the reward at every Gestral Beach. Every Raft Volley difficulty is not required |
| Monoco skills | 44 | Feet Collection | Keep Monoco active when defeating enemies marked with his foot icon. Current patches provide cleanup encounters |
| Relationships | Level 7 with 5 allies | Sciel, Monoco, Maelle, Lune, Esquie | Return to camp after major story beats and complete every available conversation |
| Painting Workshop | 3 routes | Noir et Blanc | Enter through all three access points, place each item at the statue, then defeat the final Lampmaster |
There is no useful region-by-region collectible counter, so consistency matters more than rushing. I recommend clearing a side area fully once you enter it, then checking journals, records, and Monoco's skill grid before moving on.
Guide notes
Best Build and General Tips for the Platinum
Build priorities
After defeating the Paintress, master Painted Power and equip its Lumina on your main damage dealer. It removes the 9,999 damage cap and makes the optional bosses much more manageable.
A reliable trophy build uses one burst damage dealer, one support character, and one Break or setup specialist. Maelle is a strong carry because Virtuose Stance and her level 3 Gradient attack can delete large portions of a boss's health. Exact weapon balance can change between patches, so prioritise effects that provide AP, extra turns, First Strike, Mark, and damage multipliers.
Sprong rewards Cheater, which gives a character two consecutive turns. Pair it with First Strike and Painted Power for fast boss clears, easy farming, and a much safer Professional attempt.
Combat and tracking tips
Dodge long strings until you know their rhythm. Parries are more rewarding, but a safe dodge is better than losing a superboss attempt while learning a late hit.
Master useful Pictos as you travel so their effects become equippable Lumina. Keep a reserve party reasonably levelled for Simon, who can force the backup team into the battle.
Finish optional bosses and Endless Tower before grinding level 99. Their experience, upgrade materials, and Lumina rewards shorten the final grind naturally.
The Black Myth: Wukong trophy guide has more route-sensitive collection work, while Expedition 33 concentrates most risk in a few conversations and early encounters.
Every requirement
Full Clair Obscur: Expedition 33 Trophy List
All Clair Obscur: Expedition 33 Trophies
Unlock every other trophy in the base list. Free update content is not required
Complete the Prologue and embark on the Expedition
Complete Spring Meadows during the story
Complete Flying Waters during the story
Complete Ancient Sanctuary during the story
Complete Gestral Village during the story
Complete Esquie's Nest during the story
Complete Stone Wave Cliffs during the story
Complete Forgotten Battlefield during the story
Complete Monoco's Station during the story
Complete Old Lumière during the story
Defeat either of the two Axons available after Old Lumière
Defeat the remaining Axon
Reach the Monolith during the story
Defeat the Paintress during the story
Return to Lumière during the story
Finish the story and reach the ending
Unlock every Esquie traversal ability. The final ability comes from Esquie's relationship path
Collect all 49 journals. The Old Key opens the required Old Lumière journal route
Potentially missable. Finish all 10 White Nevron quests before attacking any quest giver and collect each completion reward
Defeat Simon in the endgame area reached through Renoir's Drafts
Win the reward from all 5 Gestral Beach minigames
Defeat Clea at the end of Flying Manor
Clear all 11 stages and 33 fights in Endless Tower
Find all 9 Lost Gestrals on the Continent
Defeat Serpenphare above White Sands after unlocking flight
Defeat Sprong in the water west of Blades' Graveyard
Finish all three Painting Workshop routes and defeat the Lampmaster behind the opened door
Reach relationship level 7 with Sciel
Reach relationship level 7 with Monoco
Missable. Reach relationship level 7 with Maelle and choose Truth in her final conversation
Reach relationship level 7 with Lune
Reach relationship level 7 with Esquie
Upgrade any weapon once at an Expedition Flag
Upgrade one weapon to level 33 using a Perfect Chroma Catalyst for the final level
Spend a Colour of Lumina through the Curator's Expedition Resource menu
Reach level 33 with any party member
Reach level 66 with any party member
Reach level 99 with any party member
Build Gustave's Overcharge to 10, then use it to Break an enemy
Use Lune skills that consume Stains on four consecutive turns. Ice Lance and Immolation can alternate for this
Mark an enemy, enter Virtuose Stance with Maelle, then use Percée on that target
Apply 20 Foretell to one target with Sciel during Twilight, then consume the full stack
Reach Rank S with Verso in one battle without losing too much rank to damage
Use an upgraded Monoco skill on four consecutive turns by matching skills to his current mask
Defeat the Chromatic Pétank in the eastern flight-only area
Acquire all 44 Monoco skills by defeating the matching enemies while he is active
Unlock every playable character through the story. Monoco is the last recruit
Unlock a level 3 Gradient attack through a level 7 relationship, charge the bar to 3, and use it
Potentially missable. Obtain 33 music records, including at least one of the optional early record sources
Shoot the three paint nodes around any Paint Cage, then open it
Fill an enemy's Break bar and use a Break-capable skill to stun it
Defeat a named boss or eligible Chromatic enemy without taking damage
Select Check up on the others at camp and watch an optional scene
Unlock Esquie during the story
Missable. Defeat the optional Mime on Lumière's Main Street during the Prologue
Guide notes
Missable Trophies in Clair Obscur: Expedition 33
Current patches leave four trophies that can still be missed in a practical Platinum run. Two are direct location or dialogue lockouts, while two depend on an optional record source or quest order.
A Peculiar Encounter
The required Mime appears during the first Prologue section in Lumière. Walk to the far end of Main Street and look to the right near the dancers before accepting the dialogue that moves you to the harbour.
Other Mimes do not count. Missing this one requires New Game Plus or a fresh save, but a focused new run reaches the fight quickly.
Maelle
Raise Maelle to relationship level 6, then begin her final camp interaction in Act 3. Choose the answer marked Truth. The Lie option ends the interaction without level 7 or Maelle's final Gradient attack.
The game uses rotating autosaves rather than manual saves. Check that a recent autosave exists before starting the conversation so you can reload immediately after a wrong choice.
Connoisseur
The safest route is to defeat the Prologue Mime and watch the optional piano scene after the first Axon. At camp, select Check up on the others until the Verso and Maelle scene plays.
A duplicate of the Mime record exists later, so either early source can cover the other. Missing both can leave the save short of the 33 records needed for the trophy.
Follow The Trail is no longer missable
Launch versions made Follow The Trail missable because the Old Key was available only during the Prologue. Patch 1.5.0 added the key to the final area, creating a second chance within the same playthrough.
You should still take the festival copy because it removes uncertainty and lets you collect the Old Lumière journal when you first reach it.
Aiding the Enemy
Complete each White Nevron's request and exhaust its reward dialogue before choosing any hostile option. Killing a unique quest Nevron before its request is finished blocks that quest on the current playthrough.
The safest route is to spare every quest giver until you have met Blanche at The Fountain and the trophy has unlocked. You can decide whether to fight them after that point without risking the Platinum.
Guide notes
Postgame, New Game Plus, and Update Trophy Notes
Reloading the save after the ending places you at the final Expedition Flag. The Continent, main areas, side areas, most relationships, collectibles, and optional bosses remain available.
New Game Plus begins from an Expedition Flag and is not part of the optimal Platinum route. Levels and major upgrades carry over, but many trophy collections reset. Starting it early can turn a small cleanup into another full collection run.
The free content updates do not add a separate trophy pack. The Platinum still uses the original 56-trophy list, although later patches add encounters and quality-of-life changes that can affect the best farming and cleanup routes.
The Yakuza: Like a Dragon trophy guide is longer and grindier overall, while Expedition 33's final grind is mainly level 99 and collection cleanup.
Guide notes
Glitched Trophy Notes
There is no consistent Platinum-blocking trophy issue on current patches. Earlier versions had collectible and unlock problems, so install the latest game update before beginning final cleanup.
Aiding the Enemy may not register until every White Nevron request has been closed through its final reward dialogue. Revisit each surviving quest giver and speak until dialogue repeats before assuming the trophy is blocked.
Connoisseur can unlock before you own 33 unique records because duplicate pickups may count toward the trophy total. An early unlock is harmless. If it does not unlock, compare the record menu against all required entries on the same save and recheck the optional camp scene.
Current patches also provide respawning opportunities for Monoco's previously troublesome enemy skills. Feet Collection should remain obtainable during postgame cleanup as long as Monoco is active when the relevant enemy is defeated.
Focus these first
Hardest Trophies and How to Get Them
Peace At Last
Simon is the hardest required opponent and should be one of your final tasks. Reach roughly level 90-99, fully upgrade your main weapons, master Painted Power, and equip reliable AP generation, First Strike, revive, and extra-turn effects.
Simon can steal shields, set a character to 1 HP, remove defeated party members, and force your reserve team into the fight. Keep at least two backup characters functional rather than putting every resource into the opening trio.
In the later phase, hold a level 3 Gradient attack until Simon is just above half health. Mark or debuff him, enter your carry's strongest state, then use the burst to skip as much of the final sequence as possible. Dodge unfamiliar strings and parry only the patterns you can read consistently.
Clea
Clea waits at the end of Flying Manor and heals when her summoned attacks hit you. Void damage is effective, and Maelle's high-burst setup can shorten the fight before the healing becomes a problem.
Her rapid summons are easier to dodge than parry on a first attempt. Focus on clean defence, then spend Gradient charge and burst damage after a safe opening.
“Endless”
Endless Tower contains 11 stages with 3 fights each. Start it during cleanup rather than leaving all 33 encounters for the end because the tower gives useful experience and covers many enemies needed for Monoco's skills.
The last stage combines several dangerous enemies in each trial. Remove support or control enemies first, Break shared targets when possible, and save your strongest Gradient attack for the final Painted Love fight.
Professional
Professional looks skill-heavy, but the safest method is an overlevelled cleanup fight. Leave Chromatic Lancelier alive in Spring Meadows, switch to Story difficulty, equip First Strike and Cheater, then defeat it before it can deal damage.
Reload immediately if the enemy lands a hit. The trophy checks the completed fight, so there is no penalty for retrying. If every early Chromatic boss is already defeated, the respawning Clair Obscur near the Tower Peak flag in the Monolith provides another valid target on current versions.
Survivor
Most full-cleanup runs end near level 90. A fast final farm is the Gestral Merchant encounter near the Golden Tree Expedition Flag in Renoir's Drafts. A burst setup that clears the merchant and its companions in one opening sequence keeps each repeat short.
Quick answers
Frequently Asked Questions
How long does it take to Platinum Clair Obscur: Expedition 33?
Expect 50-70 hours for one story playthrough, all collections, the optional bosses, and the level 99 grind.
How hard is the Clair Obscur: Expedition 33 Platinum?
It is around 3/10 on Story difficulty. Simon and Clea are the main combat checks, but strong endgame builds can reduce both significantly.
Are there missable trophies in Clair Obscur: Expedition 33?
Yes. Four are potentially missable on current patches, with A Peculiar Encounter and Maelle being the two direct lockouts you should prioritise.
Does difficulty affect trophies in Clair Obscur: Expedition 33?
No. You can earn every trophy on Story difficulty and use accessibility options.
How many playthroughs are required for the Platinum?
One playthrough is enough. New Game Plus is needed only for a missed Prologue Mime, a failed Maelle choice, or a voluntary second run.
Can you clean up trophies after the ending?
Yes. Reload the completed save to return to the final Expedition Flag with the world and side content still open.
Is New Game Plus required?
No. It is usually less efficient because many trophy-related collectibles reset when New Game Plus begins.
What is the hardest trophy in Clair Obscur: Expedition 33?
Peace At Last is the hardest because Simon has multiple phases, punishing attack strings, and mechanics that can remove party members from the fight.
Does the free update content add trophies?
No separate update trophy pack is required. The base Platinum still consists of 56 trophies.
Clair Obscur: Expedition 33 is a manageable Platinum when the early safeguards are handled and all cleanup stays on one save. DamnModz PlayStation trophy services cover targeted cleanup or a full PS5 Platinum when you do not want to finish the remaining grind.
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