At a glance
Tales of Arise Trophy Guide Quick Info
Browse the complete PlayStation trophy guide hub for more checklists and Platinum roadmaps.
Plan the cleanup
Trophies at a Glance
The complete trophy list, grouped into scan-friendly routes before the full walkthrough.
Efficient route
Tales of Arise Trophy Guide and Platinum Roadmap
Follow these phases in order to protect the missable work and keep the Tales of Arise Platinum cleanup efficient.
Phase 0: Check your version and set two habits
If you own both versions, note that PS4 to PS5 autopop works with the latest patch installed, so a second platinum does not need a full replay.
Set the difficulty to Story if you want. No trophy is difficulty gated and you can change it at any time.
From your first hour, trigger every Skit when the bell chimes and the prompt appears. Ceaseless Chatterbox runs the whole game.
Forge new weapons continuously. Arms Stockpiler needs 100 types and it is the rarest required trophy at 14.5 percent.
Phase 1: Story plus sub-quests as you go
Play the roughly 30 hour main story, completing sub-quests as they appear rather than saving them all for later.
Collect owls, fish and chests as you travel. Nothing is missable, so a partial sweep is fine.
Do not worry about the Mobile Fortress Gradia ship in Mahag Saar. Anything you leave there washes ashore at Thistlym beach.
Use the stat boosting herbs on the characters you actually play, focusing on what they are good at or lacking.
Phase 2: Sub-quests, owls and fish
Finish all 70 sub-quests for Problem Solver, which also awards several other trophies automatically.
Catch all 44 fish and show your notes to the Fishing Expert to pop that trophy.
Collect the owls, remembering that 33 to 38 only spawn once you have the other 32, and the last six need the final dungeon.
If any sub-quest fight is too hard, lower the difficulty. Nothing is difficulty gated.
Phase 3: The grind
Reach level 100, unlock 400 non-DLC title skills and clear the Ultimate level of the group training ground.
Use the Otherworld dimensions if you are under-levelled for the harder content.
Finish Arms Stockpiler at 100 weapon types forged, plus the 100 hit combo, 10,000 damage in one hit and 20 gigants.
This is where a 30 hour story becomes a 60 hour platinum. One soft mention of DamnModz fits here.
Guide notes
PS4 to PS5 Autopop Works Now
First section after the Quick Info box. Autopop did not function at launch, and a widely read comment states there is no save transfer and therefore no autopop. That guide's own overview was later updated to confirm that with the latest patch installed you can autopop all trophies from PS4 to PS5.
Guide notes
Nothing Is Actually Missable
Free roam exists after the story, and the only area you cannot return to is the Mobile Fortress Gradia ship in the 4th Realm, Mahag Saar. Crucially, any loot chests or owls you left behind there wash ashore in Thistlym and can be collected from the beach at any point afterwards. So even that area is not a lockout. State the recovery route rather than only the reassurance.
Guide notes
The Owl Sequencing Rule
There are 38 Dahnan Owls, and owls 33 to 38 only spawn once you have found all of the other 32. The last six are also unavailable until you reach the final dungeon. That means hunting for the final owls before meeting both conditions is wasted effort, and it is the single most likely way to lose time on this list.
Guide notes
Trigger Skits From the Start
Ceaseless Chatterbox is a passive counter that runs the entire game. Whenever you hear a light bell chime and a prompt appears in the bottom right of the screen, press it. If you miss one, skits can still be viewed at camps, but building the habit early avoids a long cleanup.
Efficient route
Do Sub-Quests as You Go
There are 70 in total for Problem Solver, and several other trophies are tied to them. Doing them alongside the story rather than saving them for post-game reduces cleanup considerably and earns Gald, items and XP you will want later. Many of the game's toughest fights sit inside the sub-quests, and since no trophy is difficulty gated you can lower the difficulty for any of them.
No Difficulty Trophies At All
Every trophy can be earned on Story difficulty, and you can change it freely mid-game.
Efficient route
The Collectible and Grind Set
, an H3 each. 44 fish, shown to the Fishing Expert to pop the trophy, 38 owls, 100 weapon types forged for Arms Stockpiler at 14.5 percent, 400 non-DLC title skills, level 100, the Ultimate level of the group training ground, a 100 hit combo, 10,000 damage in one hit and 20 gigants. Group these, since they are the back half of the platinum.
Otherworld for Levelling
If you find yourself under-levelled for the harder sub-quests or the training ground, the Otherworld dimensions are the intended grinding route once you have access.
Always Be Forging Weapons
Arms Stockpiler needs 100 types forged, and you will have to craft them eventually anyway, so building new weapons continuously both strengthens your party and progresses the rarest required trophy passively.
The Microtransactions
The game carries a large number of paid DLC packs including level-up and Gald boosts. Mention neutrally that they exist and can shorten the grind, without recommending them.
Every requirement
Full Tales of Arise Trophy List
Track all 48 trophies below. Each checkbox updates the live counter and can be exported for another browser or device.
Track your trophy progress
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Platinum Trophy
A testament to the knowledge gained from both worlds after many adventures and even more battles.
Story and Ending Trophies
Save both worlds from impending destruction. A bright future awaits the people of the new world.
Clear your first sub-quest in the Tales of Arise main game story.
Clear 70 sub-quests in the Tales of Arise main game story.
Catch your first fish in the Tales of Arise main game story.
Catch every fish type and show the Notes to the Expert in the Tales of Arise main game story.
Cook your first meal in the Tales of Arise main game story.
Acquire 30 kinds of non-DLC recipes in the Tales of Arise main game story.
Forge 100 types of weapons in the Tales of Arise main game story.
Craft 30 accessories in the Tales of Arise main game story.
Learn your first non-DLC title skill in the Tales of Arise main game story.
Learn 400 non-DLC title skills in the Tales of Arise main game story.
Get over 100 hits in a combo in the Tales of Arise main game story.
Deal 10000 or more damage in one hit in the Tales of Arise main game story.
Perform 100 Counter Edges in the Tales of Arise main game story.
Spend 400000 gald in the Tales of Arise main game story.
Reach level 100 in the Tales of Arise main game story.
Encounter 120 types of non-DLC enemies in the Tales of Arise main game story.
Slay 20 gigants in the Tales of Arise main game story.
Clear Ultimate level of group training ground fights in the Tales of Arise main game story.
Obtain your first non-DLC artifact in the Tales of Arise main game story.
Obtain 20 types of non-DLC artifacts in the Tales of Arise main game story.
Collect your first harvest on the ranch in the Tales of Arise main game story.
Collect 50 harvests on the ranch in the Tales of Arise main game story.
View 300 skits in the Tales of Arise main game story.
Collectibles and Completion
Defeat Lord Almeidrea. A lone boy is all that stood between her and death by one of her victims.
Defeat Lord Vholran. With all the Renan lords deposed, Dahna is now free at last.
Forge strong bonds with all party members as a testament to all the many hours spent together.
Find and report all of the owls. Even with his cohorts back, Hootle's place remains with Rinwell.
Defeat Efreet Malum. What was once a small spark grew to consume even the flaming giant.
Miscellaneous Trophies
Defeat Lord Balseph. Keep the flag of liberation raised high. The fight has only just begun.
Defeat Lord Ganabelt, bringing light to Cyslodia and its people for the first time in centuries.
Recruit Lord Dohalim to your ranks. With friends like him, the Crown Contest's days are numbered.
Stop the lights from the wedge. The Rena have stolen more than enough from Dahna as it is.
Learn the truth about Dahna and Rena on Daeq Faezol. Now to take the fight to the Great Spirit.
Forge a strong bond with Shionne, sharing your first meal together again, and plenty more...
Forge a strong bond with Rinwell, helping her come to terms with her lineage and feelings.
Forge a strong bond with Law, giving him something to aspire to on and off the battlefield.
Forge a strong bond with Kisara, reminding her it's good to dream a little.
Forge a strong bond with Dohalim, becoming drinking buddies with a one-time lord.
Defeat Meneiys. If only there had been time to admire the Phantom Flower just a little longer...
Defeat Grand Gnome. So enormous was its body that it dwarfed even the ruins surrounding it.
Defeat Procella Sylph. Soaring the skies on its back will forever remain a cherished memory.
Defeat Luo Undine. Even its heft couldn't stop it from being washed away by the party's might.
Clear the "Otherworldly Visitors" sub-quest and bring about a reunion between a certain pair.
Clear the "Reminiscence Device" sub-quest. No past foe is any trouble for today's party!
Find and report 13 owls. The lonely forest is beginning to show signs of feathered life.
Find and report 32 owls. The forest is now starting to teem with hordes of hooting owls galore.
Guide notes
Tales of Arise Missable, Glitched, and Difficulty Notes
- No missable trophies in practice. Free roam exists after the story and everything can be picked up afterwards.
- The only area you cannot return to is the Mobile Fortress Gradia ship in Mahag Saar, but anything left there washes ashore in Thistlym and can be collected from the beach at any time.
- Owls 33 to 38 only spawn once you have found all the other 32, and the last six are unavailable until the final dungeon. Hunting them early is wasted effort.
- There are no difficulty-related trophies at all, so Story difficulty is fine and you can change it freely.
- PS4 to PS5 autopop works with the latest patch installed. It did not at launch, which is why older sources say otherwise.
- Ceaseless Chatterbox is a passive Skit counter that runs the whole game. Missed skits can be viewed at camps.
- Arms Stockpiler, forging 100 weapon types, is the rarest required trophy at 14.5 percent, so forge continuously rather than at the end.
- The 70 sub-quests are best done alongside the story, since several other trophies are tied to them and they supply Gald, items and XP.
- Time estimates range from 50 to 100 hours across sources, so treat any single figure with caution.
Quick answers
Frequently Asked Questions
Do Tales of Arise trophies autopop from PS4 to PS5?
Yes, with the latest patch installed. It did not work at launch, which is why some sources say there is no save transfer or autopop, but it was patched in afterwards.
Are there missable trophies in Tales of Arise?
None in practice. Free roam exists after the story, and the one unreachable area, the Mobile Fortress Gradia ship, sends anything you left behind to Thistlym beach.
How long does it take to platinum Tales of Arise?
Between 50 and 80 hours depending on the source, roughly 30 for the main story and 30 or more for side content and the grind.
Does difficulty affect trophies in Tales of Arise?
No, not at all. You can play the whole game on Story difficulty and change it freely whenever a sub-quest fight gives you trouble.
Why can't I find the last owls in Tales of Arise?
Owls 33 to 38 only spawn once you have found all the other 32, and the final six are unavailable until you reach the last dungeon. Hunting them before then is wasted time.
What is the hardest trophy in Tales of Arise?
Arms Stockpiler, for forging 100 types of weapons, at roughly 14.5 percent. It is the rarest required trophy, so forge continuously rather than leaving it to the end.
Should you do Tales of Arise sub-quests as you go?
Yes. There are 70 in total, several other trophies depend on them, and doing them alongside the story supplies Gald, items and XP you will want for the later grind.
How do you get Ceaseless Chatterbox?
Trigger Skits whenever you hear the bell chime and see the prompt in the bottom right. It runs the whole game, and any you miss can still be viewed at camps.
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