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20 Easiest Platinum Trophies on PS5 and PS4

The easiest Platinum trophies combine low mechanical difficulty with a clear cleanup path. Some take only an evening, while others are relaxed 40-hour completions with no difficulty requirement or online grind.

This list favors worthwhile games with straightforward trophy sets. It does not rank one-button trophy spam, auto-pop stacks, or duplicate regional lists. The broader PlayStation trophy guides collection covers game-specific roadmaps, while this page helps you choose the right Platinum for your available time.

At a glance

Easiest Platinum Trophies: Quick Picks

Best first Platinum Astro's Playroom — Free with PS5, short, forgiving, and fully offline
Fastest story game Venba — Around 1 to 3 hours with chapter-select cleanup
Easiest puzzle Platinum Unpacking — No reflex challenge and no permanent missables
Best short adventure Ratchet & Clank: Rift Apart — Around 10 to 12 hours with light cleanup
Best open-world Platinum Marvel's Spider-Man 2 — Low difficulty with clear map-based completion
Best longer journey Ghost of Tsushima — No online trophies and no permanent missables
Biggest caution Rocket League — Easy gameplay, but a new account can face a long item grind

Guide notes

Easiest Platinum trophies at a glance

Difficulty and completion time are community-style estimates rather than official ratings. Your total can change with experience, accessibility settings, collectible use, patches, and whether you already have progress in a live-service game.

GameDifficultyEstimated timeOnline neededMain catch
Venba2/101 to 3 hoursNoA few chapter-specific actions
The Gardens Between2/102 to 3 hoursNoLight puzzle cleanup
What Remains of Edith Finch, PS52/102 to 3 hoursNoOnly the PS5 list has a Platinum
Donut County2/102 to 4 hoursNoSmall stage-specific cleanup
Astro's Playroom2/103 to 5 hoursNoCollectibles and a few special actions
The Artful Escape2/103 to 5 hoursNoChapter-specific interactions
Unpacking1 to 2/104 to 6 hoursNoSeveral hidden placement trophies
TOEM2/104 to 7 hoursNoPhoto objectives and side quests
Stray4 to 6/108 to 12 hoursNoTwo-hour speedrun and a no-hit chase
Ratchet & Clank: Rift Apart2/1010 to 12 hoursNoBrief Challenge Mode cleanup
Life is Strange: True Colors1/1010 to 14 hoursPSN connectionCollectibles and optional memories
RoboCop: Rogue City3/1010 to 15 hoursNoCombat feats and side objectives
Astro Bot3/1015 to 20 hoursNoChallenge stages and full collectible cleanup
Marvel's Spider-Man: Miles Morales2/1015 to 20 hoursNoA New Game Plus run is required
Saros3 to 4/1020 to 30 hoursNoRoguelike progression before modifiers open
Marvel's Spider-Man 22/1025 to 35 hoursNoFull district and side-content cleanup
Rocket League2 to 3/1030 to 100+ hoursYesThe Stocked item requirement varies by account
Ghost of Tsushima3/1040 to 50 hoursNoLarge open-world cleanup
God of War Ragnarok4 to 5/1040 to 60 hoursNoOptional endgame bosses
Dying Light: The Beast3/1060 to 70 hoursNoLong collectible, challenge, and exploration cleanup

Guide notes

How this list defines an easy Platinum

A fast Platinum is not automatically easy, and an easy Platinum is not always fast. We rank each game using four practical factors:

  1. Mechanical difficulty: How much precision, advanced combat, or repeated failure should you expect?
  2. Completion time: Can you finish in one evening, one weekend, or a longer campaign?
  3. Failure risk: Are trophies permanently missable, tied to a single save, or blocked by a point of no return?
  4. External requirements: Do you need online play, another player, a subscription, a specific account history, or active servers?

Most games below let you clean up missed objectives through chapter select, free roam, stage replay, or a short second run. Where a speedrun, New Game Plus run, online task, or missable action matters, it is called out directly.

Guide notes

Easiest Platinum trophies under 6 hours

1. Venba

Difficulty: 2/10 Time: 1 to 3 hours Online trophies: None

Venba is one of the fastest narrative Platinums that still feels like a complete game. You work through a compact family story and complete simple cooking sequences with no combat or timing-heavy challenge.

Several trophies depend on optional actions during individual chapters. Chapter select keeps those misses from becoming permanent, so you can finish the story naturally and clean up anything left afterward.

2. The Gardens Between

Difficulty: 2/10 Time: 2 to 3 hours Online trophies: None

The Gardens Between is a short environmental puzzle game built around moving time forward and backward. The puzzles are gentle, there is no fail state, and the Platinum only asks you to complete the story plus a small set of hidden interactions.

Chapter select makes cleanup simple. Most players only need to revisit a few islands for optional moments they passed during the first run.

3. What Remains of Edith Finch, PS5

Difficulty: 2/10 Time: 2 to 3 hours Online trophies: None

What Remains of Edith Finch has a brief story path and a handful of scene-specific trophies. None require difficult gameplay, and chapter replay becomes available for cleanup after the story.

The version matters. The native PS5 trophy list includes a Platinum, while the original PS4 list does not. Playing the PS4 version through backward compatibility will not add a Platinum to that older list.

4. Donut County

Difficulty: 2/10 Time: 2 to 4 hours Online trophies: None

Donut County asks you to move a hole around compact stages and swallow increasingly large objects. The campaign is short, the controls are simple, and most trophies unlock through normal progress.

A few trophies need specific actions or hidden interactions. Stage select opens after the story, so you can return directly to the relevant level instead of replaying the full game.

5. Astro's Playroom

Difficulty: 2/10 Time: 3 to 5 hours Online trophies: None

Astro's Playroom is the safest first Platinum for a new PS5 owner. It is preinstalled on the console, teaches the DualSense features naturally, and uses short levels with generous checkpoints.

You will need every main collectible, several artifact interactions, and a few playful miscellaneous tasks. All areas remain replayable, and the map makes incomplete zones easy to identify.

6. The Artful Escape

Difficulty: 2/10 Time: 3 to 5 hours Online trophies: None

The Artful Escape is a side-scrolling musical adventure with very little mechanical pressure. Most of the trophy list follows the story, while the remaining trophies come from optional dialogue, performance moments, and small interactions.

Chapter select protects the run from permanent mistakes. You can play at your own pace, then revisit the exact sequence tied to anything you missed.

7. Unpacking

Difficulty: 1 to 2/10 Time: 4 to 6 hours Online trophies: None

Unpacking has no combat, timer, or traditional failure state. You place household objects across a series of rooms, with most trophies tied to completing each move and discovering special placements.

Some hidden trophies ask you to put a particular item in an unusual location. Individual chapters can be replayed, so experimentation does not threaten the Platinum.

Guide notes

Easy Platinum trophies in 6 to 20 hours

8. TOEM

Difficulty: 2/10 Time: 4 to 7 hours Online trophies: None

TOEM is a relaxed photography adventure where you solve local problems by taking the right picture. The trophy list follows the same structure, with most requirements tied to quests, animals, landmarks, and region completion.

There are no permanently missable trophies. You can revisit every area, finish unfinished tasks, and photograph anything you overlooked before the final trophy pops.

9. Stray

Difficulty: 4 to 6/10 Time: 8 to 12 hours Online trophies: None

Most of Stray is easy, but two trophies make its Platinum more demanding than the other short games here. One asks you to complete the game in under two hours, and another requires escaping the opening Zurk chase without being caught.

A relaxed first playthrough is still the best route. Collect everything, learn the chapter layouts, then use a separate run for the speedrun. Chapter select handles most other cleanup, but the two-hour trophy must be completed from a fresh start.

10. Ratchet & Clank: Rift Apart

Difficulty: 2/10 Time: 10 to 12 hours Online trophies: None

Ratchet & Clank: Rift Apart is a forgiving action-platformer with no difficulty trophy. You can play on the easiest setting, collect most items during the story, and return to planets for cleanup before the finale.

The Platinum usually needs a brief visit to Challenge Mode so you can buy the last weapons. One enemy-related trophy can also require extra attention, but an early New Game Plus cleanup is much faster than a full replay.

11. Life is Strange: True Colors

Difficulty: 1/10 Time: 10 to 14 hours Online trophies: PSN connection recommended

Life is Strange: True Colors has no skill-based trophy barrier. The Platinum comes from finishing the story, finding optional memories, and completing a few side interactions across its chapters.

Chapter select allows collectible cleanup without changing your completed ending. Stay connected to PSN when finishing collectible-related requirements so the game and trophy service can register progress cleanly.

12. RoboCop: Rogue City

Difficulty: 3/10 Time: 10 to 15 hours Online trophies: None

RoboCop: Rogue City offers a straightforward single-player Platinum built around the campaign, side investigations, weapon use, and simple combat feats. Lower difficulty settings keep firefights manageable, and exploration is more important than reflex skill.

Complete side objectives before leaving each major area and rotate through RoboCop's abilities as they unlock. That approach prevents a large miscellaneous cleanup near the end.

13. Astro Bot

Difficulty: 3/10 Time: 15 to 20 hours Online trophies: None

Astro Bot has an accessible main adventure and a clear collectible structure. Most of the Platinum comes from rescuing bots, finding puzzle pieces, completing galaxy content, and interacting with characters at the crash site.

A small number of challenge stages demand tighter platforming than the campaign. Their short length and instant restarts keep the difficulty reasonable, even when a particular sequence takes several attempts.

14. Marvel's Spider-Man: Miles Morales

Difficulty: 2/10 Time: 15 to 20 hours Online trophies: None

Miles Morales is an easy open-world Platinum with clear map markers, selectable difficulty, and post-story free roam. Side activities, collectibles, combat challenges, and miscellaneous powers make up most of the cleanup.

The main time cost is New Game Plus. You need a second story run for its trophy and the final skill unlocks, but skipping cutscenes and focusing on main missions makes that run much shorter.

Guide notes

Longer Platinum trophies with low difficulty

15. Saros

Difficulty: 3 to 4/10 Time: 20 to 30 hours Online trophies: None

Saros is mechanically tougher than a walking simulator, but its Platinum becomes far more forgiving once protection modifiers are available. Those options can reduce the punishment of failed runs without blocking trophies.

The efficient route is to progress normally until the modifier system opens, then use it for collectible and challenge cleanup. Nothing is permanently missable, so failed attempts cost time rather than an entire save.

16. Marvel's Spider-Man 2

Difficulty: 2/10 Time: 25 to 35 hours Online trophies: None

Marvel's Spider-Man 2 is longer than Miles Morales but just as approachable. There is no difficulty requirement, map completion is transparent, and the city remains open after the story for districts, collectibles, bases, and miscellaneous trophies.

Use manual saves at major milestones and vary your combat abilities instead of relying on one favorite move. Most unfinished requirements can be tracked and completed during free roam.

17. Rocket League

Difficulty: 2 to 3/10 Time: 30 to 100+ hours on a new account Online trophies: Yes

Rocket League remains easy from a mechanical trophy perspective, but it is no longer a reliably quick Platinum for every new player. Most trophies come from basic matches, training, customization, and simple stat milestones.

The major variable is Stocked, which requires a large qualifying item collection. Legacy inventories can make the Platinum much faster, while a fresh account may need a long period of item acquisition. Treat this as an easy long-term Platinum rather than a weekend completion.

18. Ghost of Tsushima

Difficulty: 3/10 Time: 40 to 50 hours Online trophies: None for the base Platinum

Ghost of Tsushima has one of the most forgiving open-world Platinum routes. The base list has no difficulty trophy, no online requirement, and no permanently missable trophy.

Finish the story at your preferred pace, liberate the map, then clean up tales, shrines, collectibles, duels, and miscellaneous combat actions. The Legends multiplayer trophies and expansion trophies are separate from the base Platinum.

19. God of War Ragnarok

Difficulty: 4 to 5/10 Time: 40 to 60 hours Online trophies: None

God of War Ragnarok can be completed on the easiest setting, and the world remains available for post-story cleanup. The trophy route covers story progress, favors, equipment, collectibles, and optional combat encounters.

The final optional bosses create most of the difficulty. Strong gear, upgraded skills, resurrection stones, and accessibility options keep those fights manageable without affecting trophy eligibility.

20. Dying Light: The Beast

Difficulty: 3/10 Time: 60 to 70 hours Online trophies: None

Dying Light: The Beast is easy in execution but long in completion. You can use the easiest difficulty, complete the Platinum solo, and return to unfinished activities instead of protecting a fragile all-in-one run.

The time comes from exploration, challenges, collectibles, combat milestones, and broad map completion. Tracking each activity type as it becomes available prevents the final cleanup from turning into an unfocused grind.

Guide notes

Easy Platinums with important catches

Online-only does not mean mechanically hard

Some games have low difficulty ratings but poor first-Platinum conditions. Fallout 76 is mostly manageable solo, yet the Platinum is online-only, includes a level 100 grind, needs several player-related trophies, and requires separate faction outcomes across two characters.

That makes it approachable rather than quick. It suits players who already enjoy the game and want a long-term checklist, not someone looking for a predictable weekend Platinum.

Easy settings do not remove planning risks

A low combat setting cannot protect you from points of no return, ending requirements, or a single-save structure. Stellar Blade can be completed on Story Mode, but its collectible lockouts and three endings make route planning more important than raw combat skill.

Before starting any long game, check whether it has chapter select, post-story free roam, manual saves, cloud-save support, or New Game Plus. Those systems determine how expensive a mistake becomes.

Separate trophy stacks need separate checks

PS4 and PS5 versions can have different trophy lists, but a separate list does not guarantee a second Platinum. What Remains of Edith Finch is the clearest example because its PS5 list includes a Platinum while its PS4 list does not.

Cross-save can also change the experience. Some games auto-unlock trophies from an imported save, while others make you repeat individual requirements. This list ranks normal first-time completion rather than auto-pop speed.

Guide notes

Tips for earning easy Platinum trophies efficiently

Finish the story before over-cleaning

When a game has chapter select or post-story free roam, complete the main path first. Later abilities, fast travel, area markers, and upgraded movement often make collectibles much faster.

Use manual saves before lockout points

Create a separate save before finales, faction choices, ending branches, and warnings that an area will become unavailable. A five-second save can replace an entire second playthrough.

Track miscellaneous trophies early

Weapon kills, special attacks, conversations, and environmental interactions are easiest when spread across the campaign. Rotating through abilities also reduces repetitive cleanup after the credits.

Separate completion time from difficulty

A 2/10 Platinum can still take 70 hours. Check the time estimate, online requirement, playthrough count, and missable risk before choosing your next game.

Quick answers

Frequently asked questions

What is the easiest Platinum trophy on PS5?

Astro's Playroom is the best all-round first Platinum on PS5. It is preinstalled, fully offline, short, forgiving, and allows complete level replay for cleanup.

What is the fastest Platinum in this list?

Venba is usually the fastest, at around 1 to 3 hours. The Gardens Between, What Remains of Edith Finch on PS5, and Donut County are also realistic one-evening Platinums.

Are easy Platinum trophies always quick?

No. Ghost of Tsushima, God of War Ragnarok, and Dying Light: The Beast have forgiving trophy routes, but their campaigns and completion requirements still take dozens of hours.

Which easy Platinum trophies have no online requirements?

Most games on this list are fully offline. Astro's Playroom, Unpacking, TOEM, Ratchet & Clank: Rift Apart, Astro Bot, both Spider-Man games, Saros, Ghost of Tsushima, God of War Ragnarok, and Dying Light: The Beast do not need multiplayer for the base Platinum.

Which game has the hardest trophy despite an easy overall list?

Stray has the sharpest difficulty spike because of its two-hour speedrun and the no-hit Zurk chase. God of War Ragnarok also has difficult optional bosses, though easier settings and stronger equipment reduce the challenge.

Can PS4 and PS5 versions earn separate Platinum trophies?

Sometimes. Separate native trophy lists can provide separate Platinums, but the exact result depends on the game. Confirm that each version has its own list and that both lists include a Platinum before starting a second run.

Do accessibility options disable trophies?

They usually do not in the games highlighted here, but the rule is game-specific. Difficulty settings, assist modes, and protection modifiers should be checked before relying on them for a full playthrough.

Should you start with the shortest game?

Not necessarily. Your first Platinum should match the type of game you already enjoy. A five-hour puzzle game may feel slower than a 30-hour action game when the mechanics do not suit you.

Need help finishing a difficult trophy?

DamnModz supports PlayStation games with Platinum trophies. Choose the game and tell us what remains on your list.

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