World War Z Trophy Guide Quick Info
World War Z: Aftermath on PS5 keeps the same 36 requirements as the PS4 list, though each version has a separate list. Its campaign, class, weapon, and versus objectives make it one of the longer PlayStation trophy guides in the co-op shooter category.
World War Z Platinum Roadmap
Phase 1: Finish the Base Campaign and Build One Class
Complete the 14 base chapters across New York, Jerusalem, Moscow, and Tokyo on Easy or Normal. This unlocks the episode trophies while teaching you the objectives needed for Insane.
I recommend starting with Medic or Fixer and taking that class to level 30. Buy every regular perk for Specialist, use each weapon you find, and place defense kits. Mark special zombies, revive teammates, breach doors, capture hostile turrets, and body-shot Gasbags for cumulative progress. The repeated mission structure will feel familiar to players of Helldivers 2, but the class and weapon economy is longer here.
Phase 2: Clear All 14 Base Chapters on Insane
Replay the four base locations on Insane for Well, what did you achieve? Extreme also counts, but I would use Insane because it allows more mistakes.
Bring level 30 classes, use suppressed weapons between swarms, avoid friendly fire, and save heavy weapons for defense events. Medic and Fixer cover healing and emergency escapes, while Hellraiser or Exterminator can handle dense hordes. Check the completion badge after every chapter. Marseille, Rome, Kamchatka, Phoenix, Las Vegas, and The Walking Dead are not required for this trophy.
Phase 3: Complete the Four PvP Trophies
Finish 25 PvP matches for Veteran. Use Swarm Domination for Owner and a high-score attempt, then play Scavenge Raid for Walking bank. Start Owner from the lobby, capture a point, and keep it under your team's control until the match ends. Stay through every results screen so the match records correctly.
Phase 4: Finish Classes, Weapons, and PvE Completions
Buy the required regular perks across all class trees for Handyman, then bring every current trophy-eligible primary and secondary weapon to its final required version for Imposing arsenal. Later-added weapons can count, so use the current in-game collection rather than an old checklist.
Horde Mode is efficient for weapon experience because you can buy specific tiers and fight repeated swarms. Short campaign chapters and successful challenge runs are better for credits and the 100 PvE completions needed for Madman.
Full World War Z Trophy List
Base Trophy List
Earn the other 35 trophies.
Buy every regular perk in one campaign specialization.
Buy every required regular perk across the class trees. Finish the eight campaign classes first, then any remaining PvP perks if needed.
Open and buy the trophy-eligible final version of one weapon.
Open and buy the final required version of every current upgradable primary and secondary weapon.
Complete every New York chapter on any difficulty.
Complete every Jerusalem chapter on any difficulty.
Complete every Moscow chapter on any difficulty.
Complete all 14 base chapters on any difficulty.
Complete all 14 base chapters on Insane or Extreme.
Finish a chapter without dealing friendly damage. An Easy private run with bots is safest.
Finish a chapter without using a health pack.
Finish a chapter using only your pistol. Do not fire a primary or heavy weapon.
Finish a chapter with all four survivors alive. Bots can count.
Kill 10,000 zombies across qualifying modes.
Kill a Lurker while it is airborne during a leap.
Kill a Bull while it is charging.
Kill 20 prone zombies before they stand up.
Hit at least 10 zombies with one Slasher Stun Gun shot.
Enter 100 Gasbag clouds. Body-shot Gasbags so they release gas when killed.
Open 15 rooms or containers with Breaching Charges.
Capture or reprogram 15 hostile automated turrets.
Kill 10 zombies with one gas cylinder explosion.
Burn 10 zombies with one ignited gasoline puddle.
Place 100 defense kits.
Defuse 10 hostile mines.
Finish 25 PvP matches in any mode. Wins are not required.
Finish a PvP match with the highest score. Objective play is usually best.
Capture a point in Swarm Domination and hold it until the match ends.
Hold 200 resources during one Scavenge Raid match.
Rescue 30 incapacitated teammates.
Heal 30 teammates below 20 percent health with Medkits or a Stim Pistol.
Have teammates collect explosive ammunition from 10 Fixer Supply Bags.
Affect three teammates with one masking grenade while zombies are nearby.
Mark special zombies 50 times.
Successfully finish 100 PvE chapters.
Missable Trophies in World War Z
There are no missable trophies. Chapters remain replayable, cumulative counters carry across matches, and class or weapon progress stays available after the campaign.
The main risk is losing track of progress. Keep a checklist for the 14 Insane chapters, current weapon requirements, and four PvP objectives because the game does not combine them into one Platinum tracker.
Does Difficulty Affect World War Z Trophies?
Yes. Well, what did you achieve? requires four New York, three Jerusalem, four Moscow, and three Tokyo chapters on Insane or Extreme. Later locations do not count.
Every other chapter-based trophy can be earned on Easy. There is no New Game Plus requirement, and Extreme offers no extra trophy benefit. The mandatory Insane clear and online grind place World War Z closer to the hardest PlayStation Platinums than a casual co-op completion.
Online, Co-op and PvP Trophy Notes
Veteran, Winner in life, Owner, and Walking bank require PvP. Cross-play helps the player pool, though Scavenge Raid can take longer to find than the general playlist. A planned group makes its objectives easier.
For Owner, take the point nearest your spawn and defend it until the final whistle. For Walking bank, collect early and play defensively after reaching 150 because death drops much of your total. Objective play also helps with Winner in life.
World War Z has more mode-specific online conditions than Space Marine 2. PlayStation Plus is required for the PvP portion.
General Tips and the Credit Grind
Class and Combat Tips for Insane
Medic is the safest learning class because Stims protect players before damage lands. Fixer adds masking grenades or explosive ammunition, while Hellraiser and Exterminator control large swarms. A mixed team is safer than four identical builds.
Stay suppressed between objectives, regroup before checkpoints, and keep firing lanes clear. Friendly fire is severe on Insane, so crouch when shooting from the front and never fire through another player.
Handyman and Campaign Perks
Budget roughly 92,000 yellow Supply Credits for the eight campaign class trees. Buy every standard perk, including regular perks added by later class updates. Prestige perks are not the normal target.
Recent unlock reports credit the eight campaign trees, while older support guidance also includes the 10 PvP classes. Complete every campaign perk first. If Handyman remains locked after a restart and another completed match, buy the remaining PvP perks before treating it as glitched.
Imposing Arsenal and Weapon Progress
The redesigned weapon system extends beyond the launch progression tree, but the trophy tracks final versions rather than every level 15 perk slot. Bring each current upgradable primary and secondary weapon to the trophy-eligible final version, generally level 5, and purchase the required upgrade. Heavy and melee weapons do not use the same system.
Older routes estimated about 72,000 credits for weapon upgrades. The current total can be higher because later updates expanded the roster and economy. Horde Mode is the simplest place to focus on weapons that rarely appear during normal missions.
Efficient Cumulative Cleanup
Combine Madman with unfinished class actions. Use Fixer for Dispenser, Slasher for Chain reaction, and Medic for What the doctor ordered. Mark every special zombie and place every available defense kit.
For Toxicomaniac, body-shot Gasbags and enter the cloud after death. Separate cloud events track more reliably than repeatedly crossing one cloud.
Glitch and Performance Notes
No trophy is currently confirmed unobtainable. Imposing arsenal has unlocked late after weapon additions or progression changes. Recheck every current upgradable weapon, purchase its required final version, complete another chapter, and restart the game.
Let results and reward screens finish before leaving. This matters for Veteran, Madman, and chapter difficulty badges because crashes or early exits can prevent a completion from recording.
Hardest World War Z Trophies and How to Get Them
Well, what did you achieve?
Learn each chapter on a lower difficulty before attempting Insane. Use level 30 classes, suppressed weapons, and a team covering healing, masking, and swarm damage. Clear one location at a time and confirm every chapter badge.
Handyman
This is mainly a currency grind. Rotate through all campaign classes, buy perks as they unlock, and delay cosmetic spending until the regular trees are complete. Successful challenge missions are better than repeated failures on a difficulty above your build.
Imposing arsenal
Track progress through the current weapon collection. Focus on one weapon at a time in Horde Mode and move on only after its trophy-required final version is purchased. Recheck every later-added weapon if the trophy stays locked.
Owner and Walking bank
Both depend on specific PvP modes. Start Owner from a fresh lobby and protect one point instead of chasing eliminations. For Walking bank, prioritize survival once you approach 200 resources. Their reliance on matchmaking is similar to the tougher online objectives in Dead by Daylight.
Frequently Asked Questions
How long does it take to Platinum World War Z?
Expect 40 to 60 hours with efficient farming and reliable matchmaking. PvP queues or class credits can extend that estimate.
How hard is the World War Z Platinum?
It is about 6/10. The Insane campaign clear is the skill check, while perks, weapons, and PvP create most of the grind.
Are there missable trophies in World War Z?
No. Every chapter and repeatable objective remains available after the campaign.
Does difficulty affect trophies in World War Z?
Yes. All 14 base chapters must be completed on Insane or Extreme for Well, what did you achieve?
What is the hardest trophy in World War Z?
Well, what did you achieve? is the hardest skill-based trophy. Veteran is often rarer because it requires 25 completed PvP matches.
Can you Platinum World War Z solo?
Most PvE trophies work with bots, including the Insane clear with enough practice. The four PvP trophies require online matches, and Dispenser is easier with human teammates.
Is World War Z and World War Z: Aftermath the same trophy list?
The PS5 Aftermath release keeps the same 36 requirements, but PS4 and PS5 have separate lists. Added episodes do not create a DLC trophy pack.
The Platinum is manageable with a regular squad, but the final perk, weapon, and PvP cleanup can outlast the campaign. PlayStation trophy services cover game-specific completion support for players who prefer to avoid the remaining online or credit grind.
DamnModz supports PlayStation games with Platinum trophies. Choose the game and tell us what remains on your list.