At a glance
Modern Warfare 4 Trophy Guide: Quick Info
For camo and multiplayer goals beyond these trophies, browse MW4 multiplayer services.
All 16 missions completed on the difficulty you choose, from Recruit to YOLO, including Realism. Every mission is played by real players.
Plan the cleanup
Trophies at a Glance
The complete trophy list, grouped into scan-friendly routes before the full walkthrough.
Guide notes
Does Modern Warfare 4 Have a Platinum Trophy?
No. The PS5 trophies sit in a DLC list under Modern Warfare II through Call of Duty HQ, rather than a standalone list with its own platinum. The 18 trophies can be completed without awarding a new platinum.
There is also no PS4 workaround. On PlayStation, Modern Warfare 4 is PS5 only, unlike the unusual version split discussed in our Black Ops 7 trophy guide. Some other Call of Duty titles gained separate platinum lists after leaving the shared launcher, but no such change has been announced for MW4. For older standalone lists, see Black Ops and Black Ops 2.
Efficient route
Modern Warfare 4 100% Roadmap
Plan for two complete campaign playthroughs plus mission cleanup. Realism remains locked until your first full campaign completion, which awards Hold the Line. Consequently, a single fresh-save Realism playthrough is not possible.
Step 1: First Playthrough and Mission Trophies
Begin on Recruit to make exploration and mission-specific challenges manageable. Finish all 16 missions even if you miss an optional objective. Mission select allows you to return afterward, so nothing is permanently missable.
Watch for these opportunities during your first playthrough:
- Mayhem: Kill 10 paratroopers before they land. All 10 must be killed in one wave. If any land, reload the checkpoint and try again.
- Following Orders: Find every Note and contraband item without harming civilians.
- Hired Gun: Earn 50 kills while standing on train cars.
- Losing Ground: Get 15 kills combined across three consecutive mortar shots, not 15 per shot.
- Counter Attack: Eliminate four mortar operators.
- Escape: Collect the Dog Tags.
- Entrenched: Secure 15 shotgun kills before securing the target building.
In Assassins, Pacifist and Revenge have conflicting requirements. Complete Pacifist on a separate attempt from Revenge rather than trying to combine them. Prioritize finishing the campaign so Realism becomes available.
Step 2: Base Camp Repairs
Stranded is the important cleanup mission for Scavenger and Time to Crate. Search for yellow crates, Notes, and supplies together instead of making unnecessary separate collection passes. Time to Crate requires all 26 yellow crates. Two crates are on moving vehicles: one rides the train on the southern rail loop, and one is on the back of a patrolling truck that shows red on the minimap. Searching only stationary buildings will not complete the objective.
Scavenger requires every Base Camp repair and crafting objective, consuming 195 supplies in total. Pick up the Vulcan sniper rifle beside the SAM-site statue to make its silencer repair available. Use the repair-cost breakdown below to track your remaining requirements.
Noteworthy requires 50 different Notes. Reading the same Note again does not increase progress. Follow the mission-grouped collectible route for locations. For Stranded cleanup, choose Resume to retain previous exploration rather than starting over unnecessarily.
Budget the 195 supplies across these twelve repairs and crafted items:
- 5 each: Semtex, Molotovs, pistol underbarrel shotgun.
- 10: Vulcan sniper silencer.
- 15 each: Snow Ghillie Suit, Tactical Gloves, grenade launcher.
- 20 each: Tactical Boots, Silenced Thermal Sniper.
- 25: Silenced AR.
- 30 each: Mortar, Scoped LMG.
Step 3: Realism Run
Once the first campaign clear unlocks Realism, start your second complete playthrough. Keep Realism selected throughout all 16 missions.
Move between cover, clear corners carefully, and avoid rushing into unfamiliar encounters. Realism satisfies trophies requiring Hardened or Veteran difficulty, but does not bypass their additional restrictions. Leave demanding optional challenges for separate mission-select attempts when appropriate.
Step 4: Cleanup
Use mission select to revisit completed missions and finish whichever trophies remain. None are permanently missable. Check collectible totals, Base Camp completion, and any mission-specific kill conditions before repeating objectives you have already earned.
For efficiency, select Hardened for Safety’s On and Revenge, and Veteran for Can’t touch this. Those are the minimum required difficulties. Replaying on Realism adds unnecessary pressure to challenges with strict combat restrictions.
You can change difficulty from the pause menu at any point, so there is no need to replay whole missions on a higher setting. Play Out in the Cold on any difficulty, switch to Hardened from the pause menu just before the kitchen corridor for Safety’s On, then switch to Veteran just before the alley fight for Can’t touch this. For Revenge, set Hardened before starting Assassins, since the trophy covers most of the mission. Difficulty cannot be changed during a YOLO run.
Guide notes
Realism Difficulty Tips
Realism removes the normal HUD and introduces friendly fire while retaining Veteran-level combat difficulty. The safest approach is deliberate positioning rather than aggressive movement.
MW4 has six difficulties: Recruit, Regular, Hardened, Veteran, Realism and YOLO. YOLO unlocks after a Realism clear and gives one life for all 16 missions. A death or a failed objective restarts the campaign from Mayhem. It rewards a calling card, not a trophy.
Use cover to control enemy sightlines, peek around corners for aimed shots, and fire short bursts instead of spraying through uncertain targets.
- Reload safely: Without the usual ammunition display, track your firing rhythm and reload behind cover.
- Identify targets: Confirm whether a figure is hostile, friendly, or civilian before shooting.
- Improve readability: Enable High Contrast Mode through Settings > Interface > Readability to help distinguish characters.
- Use equipment: Available gear can help control dangerous engagements without forcing exposed firefights.
When repeated attempts fail, adjust your cover position and shooting angles instead of immediately repeating the same rush. Finish the campaign on Realism first. Restrictive trophies such as hitless fighting or avoiding gunfire can be completed later at their minimum permitted difficulty.
Guide notes
All 50 Notes
Noteworthy requires 50 different Notes, not every Note in the campaign. The campaign has 64 Notes in total, and 58 of them are in Stranded. The route below reaches 50 entirely within Stranded. The four Following Orders Notes are still mandatory for No Stone Unturned. Keep the two Escape Notes for the Dog Tags route.
Following Orders: Four Notes and Contraband
In the first house, read the kitchen-cabinet recipe and the Note inside the red toolbox, opened with code 214. Search the bathroom cabinet, bedroom cabinet, kitchen cupboard beside the recipe and the toolbox for contraband. Do not hit the residents. In the third house, take the bedroom-cabinet Note, find the basement key in the side-room cabinet, ask the woman to leave the kitchen crawlspace and collect its Note.
Stranded: A 50-Note Route
The numbers count separate Notes, not stops. Coordinates refer to the in-game map. Visit Base Camp again as its equipment becomes available, then tick off each location group. This is a Notes route, not a complete yellow-crate route.
- 1-5. Base Camp: Read the repair cards for the thermal sniper, ghillie suit, boots, gloves and grenade launcher.
- 6-8. Radio tower: Container notice at its base, then one Note on each upper platform.
- 9-10. Smuggler buildings (652,162): Blue shelf in the blue-striped house, then the neighbouring building.
- 11. Water treatment (641,165): Inside the blue-white building, on the floor to the left.
- 12. Outpost (633,170): Read the inventory inside the yellow crate in the flagpole building.
- 13-14. Island bunker (616,168): Entrance notice, then the interior Note. Door code: 0008.
- 15. Outpost (646,171): Open the yellow crate beside the floodlit building and read its inventory.
- 16-17. Southern landmarks: Under bridge (644,176), then atop monument (638,179).
- 18-19. Southern village: School desk north of (652,188), then rear of barn at (652,178).
- 20. Village container (652,188): Read the exterior keypad notice.
- 21-22. Parked train (667,189): One in each connected carriage.
- 23-26. Bunker objective: Pump-room desk, ledge reached using the yellow trolley, exit-stair desk, suppressed-shotgun room.
- 27-32. Jamming Station: Approach dead end before stairs, blue-building counter, helipad drum, entrance bench, console-room tower, upstairs far end.
- 33-34. Containers (667,125): Keypad notice and inside the adjacent container.
- 35. Northeastern statue (660,127): Search the body below it.
- 36. Logistics Station 20 (658,119): Inside the guard shack.
- 37-38. Northern houses: Living-room floor (651,135), then bedroom desk (653,131).
- 39-41. Big sign (634,137): Two container notices, then climb the sign's right-hand pipes for another.
- 42-43. Riverside sheds: Ruined house (638,145), then building by statue (627,147).
- 44-45. Logistics Station 100 (617,142): Blue-green building and elevator controls.
- 46-47. Northwestern house (606,136): Bathroom-side table and corridor table.
- 48. Lake island (619,132): Read the container's keypad notice.
- 49-50. Farm bunker (630,127): Entrance notice and interior desk. Door code: 0330.
Escape: Notes and Dog Tags
Read the confiscation notice in the first open room on the left after the opening fight. After the vent section, wait for the guard to leave the grated-window office and read its code update. Beyond the barracks, take the immediate right-hand room and open the safe with 8410 for the Dog Tags.
Every requirement
Full Modern Warfare 4 Trophy List
The PS5 campaign list has eight gold and ten silver trophies, with no bronze or platinum. Use the checklist to mark earned trophies, save progress on this browser and export a backup before switching devices. Import that backup to continue your checklist elsewhere.
Track your trophy progress
Your checks save automatically in this browser. Export a backup before changing devices.
Campaign Completion
Complete the campaign on any difficulty.
Complete the campaign on Realism difficulty.
Mayhem
Eliminate 10 paratroopers before they land.
Out in the Cold
Clear every kitchen enemy without shooting a gun on Hardened or a higher difficulty.
Defeat Makarov in the alley without taking a hit, on Veteran or higher.
Following Orders
Find all contraband and read every Note in the mission.
Learn the defector’s location without harming a civilian.
Hired Gun
Defeat 50 enemies while standing on train cars.
Losing Ground
Defeat 15 enemies using three mortar rounds fired consecutively.
Assassins
Eliminate everyone after Shin dies, on Hardened or a higher difficulty.
Finish the mission while killing only one enemy.
Stranded
Open all 26 yellow supply crates. Check the moving train and patrol-truck crate as well as fixed locations.
Destroy every vehicle reinforcement at the SAM site before its occupants disembark.
Counter Attack
Snipe all four enemies operating mortars.
Escape
Recover the Dog Tags.
Entrenched
Get 15 shotgun kills before securing the target building.
Base Camp and Notes
Complete every repair at Base Camp.
Read 50 distinct Notes.
Focus these first
Hardest Modern Warfare 4 Trophies
Was it worth it?
Was it worth it? requires completing the full campaign on Realism. Because this difficulty unlocks only after finishing all 16 missions, the trophy belongs to your second complete campaign run.
To skip the Realism run, the MW4 Campaign Completion Boost can complete all 16 missions on Realism for you.
Can’t touch this
Can’t touch this requires winning the Makarov alley fight at the end of Out in the Cold without taking damage on Veteran or above. Play the rest of the mission on any difficulty and switch to Veteran from the pause menu just before the alley fight. Focus on defending before counterattacking. Block immediately before an incoming punch connects, deliver one or two counterpunches, then return to defense.
Avoid long combinations because Makarov can strike while you are still attacking. If he lands a hit, reload the checkpoint. The fight has a mid-fight checkpoint, allowing retries from that point when the earlier section was completed without damage. You do not need to restart the entire mission after each mistake.
Pacifist and Revenge
Both trophies belong to Assassins, but their objectives cannot be satisfied in the same attempt.
Pacifist: Make exactly the one mandatory scripted kill at the beginning. That kill is allowed and counts as your only permitted elimination. Continue through the mission using stealth and avoidance. If you kill another enemy, reload a suitable checkpoint and retry.
Revenge: Set Hardened or above before starting Assassins, since the trophy covers most of the mission, then eliminate every enemy after Shin dies. Pay particular attention to the bunker ending. Opening the bunker door reveals four additional enemies. Kill all four before descending the ladder or you risk leaving the requirement incomplete.
Safety’s On
Safety’s On takes place in the kitchen encounter during Out in the Cold. On Hardened or above, defeat all five enemies without shooting. You do not need to play the whole mission on Hardened. Play Out in the Cold on any difficulty and switch to Hardened from the pause menu just before the kitchen corridor. Bottles are essential for drawing enemies into melee range.
Strike an enemy with a bottle, then retreat toward the entrance corridor where the encounter is easier to control. Defeat the approaching enemy in melee and repeat the process, handling the final opponent after the others. Avoid getting surrounded in the kitchen itself.
Even a missed gunshot breaks the no-shooting condition. Keep your gun holstered.
Incoming!
Incoming! asks you to destroy every vehicle reinforcement at the SAM Site in Stranded before anyone gets out.
- Prepare first: Complete the Jamming Station before the SAM Site. It unlocks Bomb Drones, and extra drones sit in the green Drone Chests near the SAM Site statue.
- Clear the infantry: The reinforcement vehicles only start arriving once the area is clear, and they come one at a time.
- Count your drones: One Bomb Drone destroys a truck. Save two for the armoured vehicle at the end, and bring at least eight drones.
- Retry cleanly: If any soldier gets out, the trophy fails. Replay Stranded from mission select and try again. Proximity mines on the approach road are a backup.
Guide notes
Not the 2019 Modern Warfare
Some older guides call the 2019 reboot “Modern Warfare 4.” That is a different release with a platinum trophy. This page covers Call of Duty: Modern Warfare 4 from 2026 only.
Guide notes
Grind MW4 Multiplayer Faster
Campaign trophies and the multiplayer camo grind are different goals. The MW4 multiplayer services hub includes progression options and Orion Reforged camo, and the MW4 Mastery Camos hub explains every mastery camo unlock. For the campaign itself, the MW4 Campaign Completion Boost completes all 16 missions on your chosen difficulty.
Quick answers
Frequently Asked Questions
Does Modern Warfare 4 have a platinum trophy?
No. Its PS5 trophies form a DLC list under Modern Warfare II, without a separate platinum.
Is Modern Warfare 4 available on PS4?
No. On PlayStation it is PS5 only, so there is no PS4 trophy list to complete instead.
Will MW4 get a platinum later?
Nothing has been announced. A future standalone trophy list is possible, not promised.
How many MW4 trophies are there?
There are 18 campaign trophies: eight gold and ten silver. There are no bronze trophies or platinum.
Are there multiplayer trophies in MW4?
No. The list stayed at 18 campaign trophies after the full launch on 23 October 2026, with no multiplayer or DMZ objectives.
What is the hardest MW4 trophy?
Was it worth it? is the main difficulty hurdle because it requires completing the full campaign on Realism.
Do you need YOLO difficulty for any MW4 trophy?
No. YOLO only rewards a calling card. Realism is the hardest difficulty any trophy requires.
What if I am stuck in the Hotel section of Counter Attack?
Update the game. Infinity Ward fixed this progression blocker in the 21 October launch patch. See the official launch patch notes.
The MW4 Campaign Completion Boost completes all 16 missions on the difficulty you choose, from Recruit to YOLO, including Realism. Real players handle every mission.