At a glance
South Park Trophy Guide Quick Info
Browse the complete PlayStation trophy guide hub for more checklists and Platinum roadmaps.
Plan the cleanup
Trophies at a Glance
The complete trophy list, grouped into scan-friendly routes before the full walkthrough.
Efficient route
South Park Trophy Guide and Platinum Roadmap
Follow these phases in order to protect the missable work and keep the South Park Platinum cleanup efficient.
Phase 0: Two rules before you start
Never raise the difficulty. Doing so disables the save feature, and there are no difficulty-related trophies anyway.
Decide your route. Either enjoy a first run with heavy save discipline and clean up on a second, or follow a collectibles guide from the start for a single playthrough.
Understand that areas close permanently, which is why 21 trophies are missable rather than merely awkward.
Create a new save file after every completed quest, not at intervals.
Phase 1: The story with save discipline
Play through the quests, creating a fresh save after each one completes.
If you are doing the collectibles now, follow a location guide from the very first area rather than picking it up later.
Watch the equipment set particularly closely, since items sit in locations and one reader lost a chapter one spaceship costume piece without noticing until 70 percent through.
Take the unusual action trophies as they come up, since they are tied to specific moments in specific areas.
Phase 2: The collectible sets
Collect 30 Chinpokomon, 103 pieces of equipment and 120 friends.
Friends are gathered by talking to characters throughout the town, so sweep thoroughly in each area before moving on.
If you left the collectibles for a second run, use your quest saves to re-enter areas rather than starting fresh.
This is where the platinum is won or lost. One soft mention of DamnModz fits here.
Phase 3: Combat and cleanup
Finish the combat and ability trophies, which are the least dangerous part of the list since they are not area-bound.
Verify you still hold every collectible count before the final story missions, since the last areas also close.
If PS3 and PS4 lists are separate, the other version offers a second platinum now you know the route.
Guide notes
Do Not Raise the Difficulty
First section after the Quick Info box. Changing the difficulty does not disable trophies, which sounds like good news. But it does disable the save feature. On a list where 21 trophies are missable and multiple save files are your only protection against permanently closing areas, losing the ability to save is far worse than any combat challenge. This interaction is the most important thing on the page and no source puts it up front.
Guide notes
Why 21 Trophies Are Missable
The cause is structural. Throughout the game you visit areas you can never enter again, so a collectible or item left behind is gone permanently rather than simply postponed. That is why roughly half the list carries a missable tag, and why a collectibles guide followed from the very beginning is the only way to do this in one playthrough.
Guide notes
Two Honest Routes
, an H3 each. Route one, enjoy the game on your first playthrough while creating multiple save files after every completed quest, then do the collectible trophies on a second run. Route two, follow a collectibles guide from the start and take the platinum in a single playthrough. The first is more enjoyable and the second is faster.
Guide notes
Save After Every Quest
Not at intervals, and not just before boss fights. Create a new save file after each completed quest, because the missables are tied to areas rather than encounters and you will not know an area has closed until it has. This is the single habit that makes the difference between one playthrough and starting over.
Efficient route
The Collectible Sets
, an H3 each. 30 Chinpokomon, 103 pieces of equipment and 120 friends. The equipment set is where most losses occur, since items sit in locations rather than being handed to you.
The Trophies Nobody Would Think To Do
Several trophies require actions no player would attempt naturally, with the Nazi fetus fart being the most cited example. Because they are tied to specific moments in specific areas, they are lost silently.
Difficulty Affects Nothing Except Saving
Worth restating in its own subsection because it is counter-intuitive. There are no difficulty-related trophies at all, so there is no reason to raise the difficulty and every reason not to.
Efficient route
The Sequel Is Far Kinder
The Fractured But Whole has exactly one missable trophy, no missable collectibles, and full free roam after the story so you can return anywhere. Cross-link our Fractured But Whole brief prominently both ways.
PS3 and PS4
Confirm whether the lists are separate and stack, since that determines whether a second platinum is available for readers who enjoyed it enough to go again.
Every requirement
Full South Park Trophy List
Track all 51 trophies below. Each checkbox updates the live counter and can be exported for another browser or device.
Track your trophy progress
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Platinum Trophy
Collected all South Park: The Stick of Truth trophies.
Collectibles and Completion
You defeated the Boss Hall Monitor while wearing freckles.
You opened all of the garages in South Park.
You've farted on every buddy in the game.
You successfully blocked every enemy attack in a single (non-tutorial) battle.
You collected 5 Chinpokomon.
You collected 15 Chinpokomon.
You collected all of the Chinpokomon.
You have collected half of the available costume sets.
You've collected all of the available costumes.
You've unlocked all of the upgrades for a New Kid ability.
You own all the weapons and costumes available in the game.
Challenges and Difficulty
Gingers have bitten you 3 times without you blocking.
You completed the game without selling any items.
Miscellaneous Trophies
You have joined the KKK.
You completed your first day in South Park.
You defeated the High Jew Elf Kyle in battle.
You defeated the Grand Wizard Cartman in battle.
You befriended the Goths, like everyone else playing this game.
You flung a turd of your own creation at an enemy.
While inside Mr. Slave, you summoned Mr. Slave.
You found Jesus while playing as a Jew.
You defeated Princess Kenny while looking like David Hasselhoff.
You farted on four major authority figures.
You shat your pants during a boss battle.
You accepted your fate and chose the name Douchebag yourself.
You've farted on a dog while in gnome form.
You knocked out 3 or more enemies with a single fart outside of battle.
You defeated Princess Kenny in your girl makeover disguise.
You interrupted 5 channel attacks by using a fart.
You defeated the Meth Tweekers while wearing the Evil Cartman goatee and bald cap.
You defeated Princess Kenny while living with Dire AIDS.
You watched your parents have sex for 60 seconds.
You farted on 10 enemies in the world that were knocked out.
You defeated 3 enemies in one battle while your buddy was knocked out.
You completed the game and never ended a battle with your buddy knocked out.
You befriended your father.
You made friends with half of South Park.
Everyone in South Park is your friend.
You sold 300 junk items.
You defeated Princess Kenny and recovered the Stick of Truth.
You defeated 20 enemies using Cartman's Ass.
You've farted on people 100 times.
You've farted on animals 25 times.
In three separate battles, you've taken a shit in your pants.
You farted on the corpse of an aborted Nazi Zombie fetus.
You befriended both crab people and gnomes.
Over the course of the game, you've scored 100 perfect attacks.
Over the course of the game, you've blocked 100 attacks.
You've let Kenny die in combat 10 times over the course of the game.
You've spent $500.
Guide notes
South Park Missable, Glitched, and Difficulty Notes
- 21 trophies are missable, close to half the list. PowerPyx describes roughly 60 percent as missable when comparing it to the sequel.
- The cause is that you visit areas you can never re-enter, so a missed collectible or item is permanently lost rather than delayed.
- Changing the difficulty does not disable trophies but it DOES disable the save feature, which removes your only protection.
- There are no difficulty-related trophies at all, so there is no reason to raise the difficulty.
- Multiple manual save files created after each completed quest are the only reliable protection.
- The collectible sets are 30 Chinpokomon, 103 pieces of equipment and 120 friends. Equipment is where most losses happen.
- One reader following a guide still missed a costume piece in the spaceship at the end of chapter one and only noticed at around 70 percent through the game.
- Several trophies require actions no player would attempt naturally and are tied to specific moments in specific areas.
- The Fractured But Whole has only one missable trophy and full free roam, so it is a far gentler platinum.
Quick answers
Frequently Asked Questions
How many missable trophies does South Park: The Stick of Truth have?
21, which is close to half the list. PowerPyx puts it at roughly 60 percent when comparing it to the sequel, and the cause is areas that close permanently.
Does changing difficulty affect trophies in The Stick of Truth?
Not directly, but it disables the save feature, which is far worse. With 21 missable trophies and permanently closing areas, save files are your only protection.
How should you save in The Stick of Truth?
Create a new save file after every completed quest, not at intervals. The missables are tied to areas rather than encounters, and you will not know an area has closed until it has.
Can you get The Stick of Truth platinum in one playthrough?
Yes, if you follow a collectibles guide from the very start. Otherwise the recommended approach is an enjoyable first run with heavy save discipline, then a second run for the collectibles.
What collectibles are in The Stick of Truth?
30 Chinpokomon, 103 pieces of equipment and 120 friends. The equipment set causes the most losses, since items sit in locations you may not be able to return to.
Why is The Stick of Truth trophy list so disliked?
Because areas close permanently and roughly half the trophies are missable, so a single overlooked item without a prior save means restarting. Even guide-following players lose things without noticing.
Is The Fractured But Whole easier to platinum?
Far easier. It has exactly one missable trophy, no missable collectibles at all, and free roam after the story so you can return anywhere you like.
How hard is The Stick of Truth platinum?
Around 6 out of 10, and essentially none of that is combat. The difficulty comes entirely from the missable structure and permanently closing areas.
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