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Resident Evil Requiem Trophy Guide and Platinum Walkthrough

Difficulty: One of the easiest Resident Evil platinums. Confirm the current PSNProfiles rating. Time: Around 20 hours across 3 playthroughs. Minimum route: 3. Missables: The three challenge trophies are effectively missable within a run, since any counter moving above zero voids them and forces a restart.

This roadmap puts the run order, cleanup rules, and full trophy list in one place. For another route with similar planning pressure, use the Resident Evil Village trophy guide.

At a glance

Resident Evil Requiem Trophy Guide Quick Info

Total Trophies 50 on PS5 (other platforms have 49 achievements)
Breakdown 1 Platinum, 3 Gold, 6 Silver, 40 Bronze
Platinum Requiem
Difficulty One of the easiest Resident Evil platinums. Confirm the current PSNProfiles rating
Time to Platinum Around 20 hours across 3 playthroughs
Minimum Playthroughs 3
Missable Trophies The three challenge trophies are effectively missable within a run, since any counter moving above zero voids them and forces a restart
Glitched None widely reported. Verify current patch status
Online Trophies 0
Does Difficulty Affect Trophies Yes, but they STACK. One Insanity clear satisfies every lower difficulty requirement at once
Cheats Infinite Ammo and the infinite rocket launcher are fully compatible with trophies, which makes Insanity trivial
The Same-Run Rule The speed run, no-item and minimalist challenge trophies must all be done in ONE playthrough. Track all three counters in the Challenges menu
Speed Run A 4 hour limit, which is lenient and often done in under 3 hours. Pausing pauses the timer
CP (Challenge Points) The core economy. Concept Art and Models cost 10,000 CP combined and are needed for trophies. After an Insanity clear you should have more than enough
Carry-Over No New Game Plus. Files and Mr Raccoon collectibles carry between playthroughs, and Bonus Menu purchases carry over. Nothing else does
Saves 12 manual save slots and 3 autosave slots. There is no chapter select, so keep a manual save per area to act as one
Collectibles Files, 25 Mr Raccoon Memoriams, safes, BSAA containers and antique coins
Platform PS5. No PS4 version, so no autopop

Browse the full PlayStation trophy guide hub for more roadmaps, full lists, and cleanup plans.

Plan the cleanup

Trophies at a Glance

The complete trophy list, grouped into scan-friendly routes before the full walkthrough.

Platinum Trophy
Requiem
Story and Ending 1
Hope and Requiem Rookie Agent Rising Agent Resolute Agent Remarkable Agent Order Up! Deadly Duet No Safe is Safe Case Closed
Story and Ending 2
Speed Demon Never Touch the Stuff Minimalist
Collectibles and Completion
The Power of Blood Bloodlust
Miscellaneous 1
Déjà vu Descent Into Darkness It’s Been a Long Night A Harsh Reality Going Down? The Hero Returns I Remember That, Too Umbrella’s Legacy The Final Mission
Miscellaneous 2
Out of Sight, Out of Mind The Ol’ Fashioned Way Like Mother, Like Daughter Fatal Dose Science! Blood! More Blood! Bring Out the Big Guns The Hunt Begins Untouchable
Miscellaneous 3
Can I Borrow This? Chop Chop Retail Therapy Tailor Made Road Rage Master Craftsman Bang For Your Buck Cat Got Your Tongue? Grace and Goliath
Miscellaneous 4
Internal Dispute Seasoned Pro Not Today, Buds! Crate Expectations You Little Rascal! Credit Where Credit Is Due Model Mania Curator

Efficient route

Resident Evil Requiem Trophy Guide and Platinum Roadmap

Follow these phases in order to protect the missable work and keep cleanup efficient for Resident Evil Requiem.

1

Phase 1: Casual run with all collectibles

Play on Casual and gather everything, Files, the 25 Mr Raccoon Memoriams, safes, BSAA containers and antique coins. Files and Mr Raccoons carry over, so this only needs doing once.

Keep a manual save in each area, since there is no chapter select to fall back on.

2

Phase 2: The challenge run

Do a dedicated Casual run for the three challenge trophies together, the speed run, the no-item run and the minimalist run. Watch all three counters in the Challenges menu.

If any counter moves above zero, that trophy is void for the run, so decide immediately whether to restart.

3

Phase 3: Insanity run

Play Insanity using the infinite ammo and rocket launcher unlocks, which are trophy-compatible. This single clear stacks all the lower difficulty trophies.

Bank the CP from this run, which should cover what you still need to buy.

4

Phase 4: Bonus Menu and platinum

Spend CP on the Concept Art and Models (10,000 CP combined) from the Bonus Menu. The Requiem platinum unlocks once the last purchase lands.

Guide notes

The Same-Run Challenge Rule

The speed run, no-item and minimalist trophies must all be earned in one playthrough. Check all three counters in the Challenges menu, because any counter rising above zero voids that requirement for the current run.

  • The three challenge trophies must all be completed in the same playthrough, and each is voided as soon as its counter rises above zero. Track them together in the Challenges menu.

Guide notes

Difficulty Stacking

All difficulty trophies stack, so one Insanity clear covers every lower difficulty at once. Combined with the trophy-compatible cheats, this removes most of the perceived challenge.

  • Difficulty trophies stack, so do not waste a run on a middle difficulty. One Insanity clear covers them all.

Guide notes

Cheats Are Allowed

Infinite Ammo and the infinite rocket launcher do not void trophies.

Efficient route

CP Management

Reserve 10,000 CP for Concept Art and Models before spending heavily elsewhere. Infinite Ammo and the rocket launcher can support the Insanity run, while the optional two-playthrough secret challenge provides a large CP bonus.

1

Reserve the collection budget

Hold 10,000 CP for Concept Art and Models before buying convenience rewards. Treat that amount as unavailable until the collection purchase is complete.

2

Buy trophy-compatible tools

Infinite Ammo and the infinite rocket launcher do not disable trophies. Use them to make the Insanity clear consistent after the reserved CP is protected.

3

Use the secret challenge deliberately

The optional challenge spans two playthroughs and awards a large CP bonus. Plan it before the second ending when the current balance would otherwise force an extra run.

Guide notes

The Three Run Plan

Run one on Casual for collectibles, run two on Casual for the speed, no-item and minimalist requirements, then clear Insanity to stack every difficulty trophy. Check the Challenges counters throughout the second run.

  • The three challenge trophies must all be completed in the same playthrough, and each is voided as soon as its counter rises above zero. Track them together in the Challenges menu.
  • Files and Mr Raccoon collectibles carry between playthroughs, as do Bonus Menu purchases. Nothing else carries, so plan each run.

Guide notes

Saves Instead of Chapter Select

There is no chapter select, free roam or New Game Plus. Rotate the 12 manual save slots by area so they act as recovery points. Files, Mr Raccoons and Bonus Menu purchases carry between runs, while most run-specific progress does not.

  • There is no chapter select, free roam or New Game Plus, so keep manual saves per area and use them as a makeshift chapter select.

Guide notes

Collectibles

Collect every File, all 25 Mr Raccoon Memoriams, the safes, BSAA containers and antique coins. Files and Mr Raccoons carry between playthroughs, so only missed entries need attention later.

  • Files and Mr Raccoon collectibles carry between playthroughs, as do Bonus Menu purchases. Nothing else carries, so plan each run.

Efficient route

Resident Evil Requiem Platinum Strategy

Use these checkpoints alongside the roadmap to keep the Resident Evil Requiem trophy route on schedule and protect the high-risk requirements.

If you want hands-on completion help, see the Resident Evil Village Platinum Trophy service.

1

Build the three runs around their counters

Run one on Casual should gather Files, all 25 Mr Raccoon Memoriams, safes, BSAA containers, and antique coins. Run two stays on Casual for the speed, no-item, and minimalist trophies. Run three uses Insanity, stacks every lower difficulty trophy, and spends the unlocked tools that make combat predictable.

The three challenge trophies must be completed in the same playthrough. Open the Challenges menu regularly and confirm that all three counters remain valid. The moment a restricted counter rises above zero, that requirement is lost for the current run. Restart from a clean manual save immediately instead of carrying a failed counter to the ending.

2

Budget CP before buying convenience

Concept Art and Models require 10,000 CP, so reserve that amount before buying optional rewards. Infinite Ammo and the infinite rocket launcher do not disable trophies, making them legitimate tools for the Insanity clear. Buy only what supports the remaining route until the collection purchase is protected.

The optional secret challenge spans two playthroughs and pays a large CP bonus. Plan it before the second ending if the current balance would otherwise force a fourth run. Check the Bonus Menu after every completion and keep a written total of committed CP, because an early convenience purchase can create more replay time than it saves.

3

Use 12 manual saves as chapter recovery points

Resident Evil Requiem has no chapter select, free roam, or New Game Plus. Rotate the 12 manual slots by area and keep older saves until every local collectible and challenge condition is confirmed. These saves function as a manual chapter selector when a File, Raccoon, safe, or restricted action is missed.

Files, Mr Raccoons, and Bonus Menu purchases carry between playthroughs, while most run-specific progress does not. The collectible run can therefore be repaired later, but the same-run challenge counters cannot. Keep separate save naming for the collectible route, the restricted Casual route, and Insanity so an overwrite never removes the only clean checkpoint for a required run.

4

Keep the three save families separate

Reserve one group of manual slots for the collectible Casual run, one for the restricted same-run challenges, and one for Insanity. Label the oldest safe checkpoint by area and never overwrite the only save that predates a failed counter. Before the final ending, verify the collectible carryover, the three restricted counters, the Insanity setting, and the remaining CP purchases. This separation turns the 12 slots into a dependable recovery system.

Every requirement

Full Resident Evil Requiem Trophy List

50 trophies

The base list contains 50 trophies. Use the groups below to scan the route, then return to the roadmap for the efficient order.

Platinum Trophy

Requiem

Obtain all Trophies.

Platinum

Story and Ending Trophies

Hope and Requiem Story

Complete the main story by releasing Elpis.

Bronze
Rookie Agent Story

Complete the main story on at least Casual difficulty.

Bronze
Rising Agent Story

Complete the main story on at least Standard (Modern) difficulty.

Bronze
Resolute Agent Story

Complete the main story on at least Standard (Classic) difficulty.

Silver
Remarkable Agent Story

Complete the main story on Insanity difficulty.

Gold
Order Up!

Defeat the chef in the care center in the main story.

Bronze
Deadly Duet

Defeat the two singers in the main story.

Bronze
No Safe is Safe

Open every safe in the main story.

Bronze
Case Closed

Read all the files in the main story.

Bronze
Speed Demon Story

Complete the main story by releasing Elpis within four hours.

Silver
Never Touch the Stuff Story

Complete the main story without using herbs or med injectors.

Gold
Minimalist Story

Complete the main story without Grace using the blood collector.

Gold

Collectibles and Completion

The Power of Blood

Craft an item using the blood collector.

Bronze
Bloodlust

Collect 5000 microsamples of infected blood with the blood collector.

Silver

Miscellaneous Trophies

Déjà vu Story

Encounter an outbreak in Wrenwood.

Bronze
Descent Into Darkness Story

Reach the basement of the care center.

Bronze
It’s Been a Long Night Story

Reach the courtyard of the care center.

Bronze
A Harsh Reality Story

Escape the care center.

Bronze
Going Down? Story

Reach the ground using the suspended platform.

Bronze
The Hero Returns Story

Arrive at R.P.D.

Bronze
I Remember That, Too Story

Defeat the Super Tyrant.

Bronze
Umbrella’s Legacy Story

Find ARK.

Bronze
The Final Mission Story

Start exploring the lower levels of ARK.

Bronze
Out of Sight, Out of Mind

Store an item in the item box as Grace.

Bronze
The Ol’ Fashioned Way

Use an ink ribbon to save at a typewriter.

Bronze
Like Mother, Like Daughter

Unlock a drawer with a lockpick.

Bronze
Fatal Dose

Defeat a zombie using the hemolytic injector.

Bronze
Science!

Unlock a crafting recipe using analysis.

Bronze
Blood! More Blood!

Use 300 microsamples of infected blood.

Bronze
Bring Out the Big Guns

Stun the Girl with Requiem.

Bronze
The Hunt Begins

Destroy one Mr. Raccoon memoriam.

Bronze
Untouchable

Parry an enemy attack.

Bronze
Can I Borrow This?

Throw a weapon dropped by an enemy.

Bronze
Chop Chop

Defeat three zombies with a hatchet finishing attack.

Bronze
Retail Therapy

Purchase an item from the supply box.

Bronze
Tailor Made

Upgrade a weapon.

Bronze
Road Rage Missable

Stop one of Victor’s attacks on the highway.

Bronze
Master Craftsman

Craft every possible item with Leon.

Bronze
Bang For Your Buck

Defeat at least three enemies with a single Requiem shot.

Bronze
Cat Got Your Tongue?

Cut the tongue off a Licker β2 using the hatchet.

Bronze
Grace and Goliath

Defeat a Chunk as Grace.

Bronze
Internal Dispute

Make a zombie attack another zombie in the hospital wards.

Bronze
Seasoned Pro

Defeat 300 enemies.

Bronze
Not Today, Buds! Missable

Defeat all the Plant 43 seedlings.

Bronze
Crate Expectations

Open all BSAA containers.

Bronze
You Little Rascal!

Destroy every Mr. Raccoon memoriam.

Bronze
Credit Where Credit Is Due

Earn 200,000 credits.

Silver
Model Mania

View all models.

Silver
Curator

View all concept art.

Silver

Guide notes

Resident Evil Requiem Missable, Glitched, and Difficulty Notes

  • The three challenge trophies must all be completed in the same playthrough, and each is voided as soon as its counter rises above zero. Track them together in the Challenges menu.
  • There is no chapter select, free roam or New Game Plus, so keep manual saves per area and use them as a makeshift chapter select.
  • Files and Mr Raccoon collectibles carry between playthroughs, as do Bonus Menu purchases. Nothing else carries, so plan each run.
  • Difficulty trophies stack, so do not waste a run on a middle difficulty. One Insanity clear covers them all.
  • Infinite Ammo and the infinite rocket launcher do not void trophies, so use them on Insanity.
  • Budget CP carefully. The Concept Art and Models cost 10,000 CP combined, and poor CP spending is the main reason people need a fourth playthrough.

Quick answers

Frequently Asked Questions

How many trophies are in Resident Evil Requiem?

50 on PS5, made up of 1 platinum, 3 gold, 6 silver and 40 bronze. Other platforms have 49 achievements.

Do cheats disable trophies in Resident Evil Requiem?

No. Infinite Ammo and the infinite rocket launcher are fully compatible with trophies, which makes the Insanity run straightforward.

Do difficulty trophies stack?

Yes. A single Insanity clear satisfies every lower difficulty requirement at once, so there is no need for a middle-difficulty run.

How many playthroughs does the platinum need?

Three. One collectible run, one dedicated challenge run, and one Insanity run for the stacked difficulty trophies and CP.

Can the challenge trophies be split across runs?

No. The speed run, no-item and minimalist trophies must all be earned in the same playthrough, and each voids if its counter moves above zero.

Is there a New Game Plus?

No. Files, Mr Raccoon collectibles and Bonus Menu purchases carry between playthroughs, but nothing else does.

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