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All GTA 5 Stunt Jump Locations – Stunt Jump Map

All GTA 5 Stunt Jump Locations – Stunt Jump Map
Note: This guide fixes that by listing the 50 designated GTA 5 stunt jumps only, separating 25-for-100% from all-50-for-Show-Off, and using start-plus-landing logic instead of pretending 100 markers means 100 jumps. It does not cover stunt races, random ramps, or modded maps.

In GTA 5, the hardest part about stunt jumps is not finding places to get airborne. It is figuring out which ramps are part of the real collectible set, which landings actually count, and why some maps seem to double the total.

That matters most if you are chasing Story Mode 100% completion, the Show Off achievement or trophy, or a clean region-by-region sweep without repeating failed jumps.

This article gives you a fact-checked stunt jump map, a live tracker, and every designated start and landing requirement grouped into efficient regions. It does not waste time on unrelated GTA Online jobs or non-counting ramps.

GTA 5 Stunt Jump Assumptions

Map Default San Andreas
Goal 25 For 100% Or 50 For Show Off
Tracking 50 Jumps, Not 100 Separate Jumps
Online Locations Exist, But Progress Logic Here Is Story Mode
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GTA 5 Stunt Jump Forks

If You Only Need 100%

Track any 25 verified jumps. Stop the moment the tracker hits 25.

If You Need Show Off

Clear every region. The tracker should finish at 50 of 50.

If Jumps Are Not Counting

Go to the rules section before changing vehicles or replaying routes.

GTA 5 Stunt Jump Tracker

0 Of 25
Completed 0
Remaining 50
Goal Left 25
Visible 50
50 Jumps. 100 Start And Finish Markers.
Region Map
North Blaine 0 / 3 Desert 0 / 8 West LS 0 / 8 Downtown 0 / 13 Port 0 / 11 South LS 0 / 4 Airport 0 / 3

GTA 5 Stunt Jump Rules

The hard part is not finding random ramps. The hard part is hitting one of the 50 designated jumps from the correct direction and landing where that jump actually counts.

Use this check before you retry anything that says “Not good enough” or seems to complete without saving progress.

Root Cause

Wrong approach direction or wrong landing zone. Many jumps only count from one line.

Symptom Reducer

A motorcycle, an ATV on dirt, or Franklin’s ability can make the landing easier. None of them change the trigger.

Diagnostic

Look for the game message. “Stunt jump completed” counts. “Stunt jump completed again” means you already had it.

  1. Approach the ramp from the direction described in the location card.
  2. Aim for the landing zone, not just the jump itself.
  3. Keep the vehicle upright on touchdown.
  4. Wait for the on-screen result before resetting or retrying.
  5. Do not use Mission Replays for permanent stunt jump progress.
What You Should Notice: Verified jumps should add to your total immediately, while failed jumps usually trace back to direction, lane, or landing depth.
Stop Here If Fixed: If your only problem was jumps not counting, use the tracker and region sections below only after the on-screen result starts matching your landings.

GTA 5 Airport Stunt Jumps

All three airport jumps are quick to retry and easy to chain together. They are good early progress because each trigger is obvious, but the landing angle matters more than raw speed.

0 / 3
  1. Jump 01 Los Santos International Airport
    Map

    Start: The trash container on the right side of the eastern entrance to the airport (southbound).

    Landing: Clear the fence and land past the gates, avoiding any parked cars. (May attract a 3-star wanted level.)

  2. Jump 02 Los Santos International Airport
    Map

    Start: The "Prepare for Takeoff" Weeny Issi advertising ramp on New Empire Way (east side, northbound).

    Landing: Parking lot or road.

  3. Jump 03 Los Santos International Airport
    Map

    Start: The "Prepare for Takeoff" Weeny Issi advertising ramp on New Empire Way (west side, southbound).

    Landing: Land on the top of the western parking building.

What You Should Notice: A full airport sweep should add 3 verified jumps, not 6 separate markers.

GTA 5 Port Stunt Jumps

The port cluster is the densest stunt jump sweep in GTA 5. Most failed attempts here come from landing short on docks, roofs, or rail-side targets.

0 / 11
  1. Jump 04 Banning
    Map

    Start: Los Santos State Gas Company, south of El Rancho Boulevard Bridge, broken wall (westbound).

    Landing: Over the eastern mouth of the LS Storm Drain onto the dirt bank.

  2. Jump 05 Elysian Island
    Map

    Start: Chum Street, dirt pile south of the bridge (eastbound).

    Landing: Land on Chum Street.

  3. Jump 06 Elysian Island
    Map

    Start: Trailer ramp (northbound) over water, dock edge, west of Signal Street.

    Landing: Land between the cranes on the opposite dock.

  4. Jump 07 Elysian Island
    Map

    Start: Trailer ramp (northbound), just west of Signal Street.

    Landing: Land on Signal Street.

  5. Jump 08 Elysian Island
    Map

    Start: Trailer ramp (southbound), southwest corner of Berth 57 building, Signal Street.

    Landing: Land on the Berth 58-59-60 building roof.

  6. Jump 09 Elysian Island
    Map

    Start: Trailer ramp (northbound), southeast corner of Berth 57 building, Signal Street.

    Landing: Land on the Berth 57 building roof.

  7. Jump 10 Elysian Island
    Map

    Start: Trailer ramp (southbound), dock edge, west side of Berth 60 building, near Walker Logistics.

    Landing: Land on the Berth 58-59-60 building roof.

  8. Jump 11 Elysian Island
    Map

    Start: Trailer ramp (northbound), east side Voodoo Place.

    Landing: Near petrol silos.

  9. Jump 12 Elysian Island
    Map

    Start: Trailer ramp (eastbound), Bristols Coke Storage north of Elysian Fields Freeway parallel to the rail bridge.

    Landing: Over water to the gas storage.

  10. Jump 13 Elysian Island
    Map

    Start: Dirt pile (eastbound).

    Landing: Over rail tracks to Terminal – Buccaneer Way / Jetsam Terminal Headquarters.

  11. Jump 14 Terminal
    Map

    Start: Concrete pile (westbound).

    Landing: Over water and Buccaneer Way to rail tracks next to Abattoir Avenue.

What You Should Notice: A clean port sweep should bank 11 verified jumps and take a big bite out of the 25-jump goal.

GTA 5 South Los Santos Stunt Jumps

These jumps sit just north of the port routes and move into hospital, impound, and freeway landings. The lines are easier to read than the dock jumps, so they are good follow-up clears.

0 / 4
  1. Jump 15 El Burro Heights
    Map

    Start: Corrugated iron and wooden pallets, southwest of the Car Scrapyard.

    Landing: Simply land without crashing the vehicle.

  2. Jump 16 Rancho
    Map

    Start: Construction ramp (northbound), top of car parking building, Roy Lowenstein Boulevard.

    Landing: Over the Davis Sheriff's Station / impound lot to Innocence Boulevard.

  3. Jump 17 Strawberry
    Map

    Start: Construction ramp (eastbound), top of hospital car parking building, Capital Boulevard.

    Landing: Davis Avenue / Little Bighorn Avenue.

  4. Jump 18 Strawberry
    Map

    Start: Sprunk ramp at Get Aweigh boat sales yard, Adam's Apple Boulevard.

    Landing: Olympic Freeway.

What You Should Notice: A full South Los Santos sweep should add 4 verified jumps.

GTA 5 Downtown Los Santos Stunt Jumps

This is the biggest city cluster. Treat the freeway-facing jumps as precision landings, because several of them fail when the angle is off even if the speed feels right.

0 / 13
  1. Jump 19 Pillbox Hill
    Map

    Start: Carpark above Ammu-Nation (westbound), from Elgin Avenue.

    Landing: Alleyway onto Power Street.

  2. Jump 20 La Puerta
    Map

    Start: Construction girders and steel plate, northbound, middle of the freeway just after it crosses the LS Storm Drain.

    Landing: La Puerta Freeway (head-on into southbound lanes).

  3. Jump 21 La Puerta
    Map

    Start: LS Storm Drain (westbound), south bank, under La Puerta Freeway.

    Landing: Higgins Helitours at Vespucci Helipad.

  4. Jump 22 La Puerta
    Map

    Start: LS Storm Drain (eastbound), north bank, concrete drain inlet channel.

    Landing: Over the channel to the grassed area.

  5. Jump 23 La Puerta
    Map

    Start: Construction stone chip pile and steel plate, southbound offramp at Innocence Boulevard.

    Landing: Over Innocence Boulevard to the opposite onramp.

  6. Jump 24 Little Seoul
    Map

    Start: Construction/repair, southbound at top of flyover to join Olympic Freeway.

    Landing: Southbound offramp at Innocence Boulevard.

  7. Jump 25 Little Seoul
    Map

    Start: Ramp (westbound) on the north side of the Korean Plaza on Calais Avenue.

    Landing: Palomino Avenue.

  8. Jump 29 Pillbox Hill
    Map

    Start: Collapsed Pißwasser billboard on top of the San Andreas Parking Counsel building, eastbound.

    Landing: Over Peaceful Street to the courtyard on the north side of Schlongberg Sachs Center.

  9. Jump 30 Pillbox Hill
    Map

    Start: San Andreas Avenue eastbound, upper Power Street junction, through the broken wall south of the FIB Headquarters.

    Landing: San Andreas Avenue.

  10. Jump 31 East Vinewood
    Map

    Start: Junction of Los Santos Freeway and Del Perro Freeway, Del Perro Freeway onramp southbound from Hawick Avenue. Steel plate construction ramp over the LS River.

    Landing: Los Santos River.

  11. Jump 32 Textile City
    Map

    Start: Broken railing at the top of the pedestrian stairway on the south side of Pillbox Hill Medical Center on Elgin Avenue, eastbound.

    Landing: Strawberry Avenue.

  12. Jump 33 Downtown Los Santos
    Map

    Start: Sand pile on freeway overpass north of Arcadius Business Center on Alta Street at junction of Swiss Street, westbound.

    Landing: Del Perro Freeway (head-on into eastbound lanes).

  13. Jump 34 Little Seoul
    Map

    Start: West side of the La Puerta Freeway / Del Perro Freeway, small steel plate ramp on the south side of the Del Perro Freeway.

    Landing: Over the four eastbound lanes onto the westbound lanes of the Del Perro Freeway.

What You Should Notice: A full Downtown Los Santos sweep should add 13 verified jumps.
Stop Here If Fixed: If you only needed 25 jumps for GTA V 100% completion, check the tracker before you leave Los Santos. A full airport, port, South Los Santos, and Downtown sweep can already push you past that goal.

GTA 5 West Los Santos Stunt Jumps

West Los Santos mixes pavilion, beach, mall, civic building, golf, and Richman ramps. A bike helps on the tighter lines, but the area is more forgiving than downtown once you line up correctly.

0 / 8
  1. Jump 26 Vespucci Canals
    Map

    Start: Through the middle of the Korean Pavilion, westbound on Vespucci Boulevard.

    Landing: South Rockford Drive.

  2. Jump 27 Del Perro
    Map

    Start: Westbound on Bay City Incline over a natural grass ramp above the freeway tunnel entrance on the beach side of the road.

    Landing: Del Perro Freeway.

  3. Jump 28 Pacific Bluffs
    Map

    Start: Westbound on Playa Vista through The Jetty, up steps and off the balcony.

    Landing: Land it (near West Eclipse Boulevard).

  4. Jump 35 Burton
    Map

    Start: Through the Rockford Plaza westbound, left side up to the gap in the armco on the right.

    Landing: Carcer Way.

  5. Jump 36 Rockford Hills
    Map

    Start: Southwest through the central atrium of the City of Los Santos Public Library / Rockford Hills Fire Station / Rockford Hills Police Station building, corner of Milton Road and South Boulevard Del Perro.

    Landing: Eastbourne Way.

  6. Jump 37 Rockford Hills
    Map

    Start: Westbound on Boulevard Del Perro, the parking building entry ramp on the corner of Rockford Drive.

    Landing: Portola Drive / Boulevard Del Perro intersection.

  7. Jump 38 GWC and Golfing Society
    Map

    Start: Southeast over a broken footbridge over the lake behind the fourth hole green on the Los Santos Golf Club course.

    Landing: The other side of the bridge.

  8. Jump 39 Richman
    Map

    Start: Southbound on Mad Wayne Thunder Drive, steel plates on concrete pipe at the end of a dirt road.

    Landing: Picture Perfect Drive / Hardy Way intersection.

What You Should Notice: A full West Los Santos sweep should add 8 verified jumps.

GTA 5 Desert Stunt Jumps

The Blaine County south and central route mixes dirt rises, prison fences, motel roofs, canyon roads, and highway landings. Motorcycles and Franklin both help here, especially on the dirt approaches.

0 / 8
  1. Jump 40 Great Chaparral
    Map

    Start: Northbound downhill over a dirt ramp on the south side of Baytree Canyon Road just southwest of the Cherry Pie Farm.

    Landing: Natural gully / dry creek bed on the north side of the road.

  2. Jump 41 RON Alternates Wind Farm
    Map

    Start: A natural dirt rise on the west side, northwest direction.

    Landing: Over the rail line to Interstate 4 just before it joins Interstate 1.

  3. Jump 42 Grand Senora Desert
    Map

    Start: Southbound Interstate 1 after it splits to Interstate 4, a broken armco barrier on the east side with a natural dirt rise.

    Landing: Under the northbound Interstate 1 flyover, next to Interstate 4, southbound.

  4. Jump 43 Great Chaparral
    Map

    Start: Northbound over a natural cliff / hilltop south of the penitentiary.

    Landing: Over the penitentiary fences into the prison grounds. (May attract a 2-star wanted level.)

  5. Jump 44 Grand Senora Desert
    Map

    Start: A natural rise northbound from the "Private Road" over the rock formations on the south side of airfield.

    Landing: Next to the airfield runway.

  6. Jump 45 Sandy Shores
    Map

    Start: Wood and iron in a dumpster on the east side of the Derelict Motel at the end of Zancudo Avenue, westbound.

    Landing: Over the motel building, landing next to the empty swimming pool.

  7. Jump 46 Alamo Sea
    Map

    Start: North side of the sea heading west on North Calafia Way, just west of the Foreclosed North Alamo Pier, a natural dirt rise on the left side just before a sharp left bend lined with concrete barriers.

    Landing: Back onto North Calafia Way.

  8. Jump 47 Raton Canyon
    Map

    Start: South side of Cassidy Creek, westbound on Raton Pass, a natural stone ramp on the right side before a right hand bend.

    Landing: Back onto Raton Pass, over the gully.

What You Should Notice: A full desert sweep should add 8 verified jumps.

GTA 5 North Blaine County Stunt Jumps

Finish in the far north if you want a clean closeout on the final three jumps. The Paleto Bay pair are straightforward, and the lighthouse run is the last precision landing.

0 / 3
  1. Jump 48 Paleto Bay
    Map

    Start: Northeast on Procopio Promenade over the broken wooden bridge.

    Landing: North side of the bridge.

  2. Jump 49 Paleto Bay
    Map

    Start: Paleto Construction Company site, Procopio Drive, southbound over a dirt and rubble rise.

    Landing: Alleys behind Ray's Electronics.

  3. Jump 50 El Gordo Lighthouse
    Map

    Start: Eastbound on El Gordo Drive past the south side of Ursula's house up a natural dirt rise.

    Landing: On El Gordo Lighthouse island.

What You Should Notice: A full North Blaine County sweep should add 3 verified jumps and finish the full 50 if the tracker is clean.

GTA 5 Stunt Jump FAQs

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Muhib Nadeem
About the author

I grew up on frame drops, boss fights, and midnight queues.
Now I write about games with the same energy I once saved for ranked.

Updated Apr 05, 2026 · 25 min read
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