Quick Answer
- Find the Electrical Substation in southern Spaceport beside the Security Checkpoint and near Staff Parking.
- Approach from the west and look for the yellow-marked container among the generator rows.
- Open the container, then pick up the large fuse brick it drops.
- Carry the fuse in your arms to the nearby fuse box.
- Insert the fuse, then interact with the box a second time to enable the power.
- No extraction is required.
Power Out Requirements
- Progress Celeste's quest chain until Power Out is available.
- Have access to Spaceport.
- A free loadout is suitable because nothing needs extracting.
- Do not rely on a safe pocket for the fuse: it is carried in your arms and cannot be stowed.
Where to Find the Electrical Substation
- Head to southern Spaceport, next to the Security Checkpoint and just south of Staff Parking.
- Look for the fenced utility yard with transformer housings and large electrical lines overhead.
- Enter from the western side for the clearest route to the generator rows.
The substation is not a marked high-value loot POI, but its containers can still hold electrical materials such as Wires, Batteries and Electrical Components.
A Spaceport raid boost can cover the substation run while you avoid spending a deployment searching identical utility rows.
Where to Find the Fuse
- Enter the substation from the west and move toward the generator rows.
- Find the small yellow-marked metal container near the western side of the yard.
- Open the container to complete the missing-engineer clue.
- Pick up the large fuse brick that drops onto the ground.
How to Carry and Install the Fuse
The fuse is carried in your arms like a Field Crate, so it cannot go into your inventory or safe pocket and you cannot use your weapon while holding it.
- Pick up the fuse after opening the yellow-marked container.
- Carry it the short distance to the nearby fuse box.
- Insert the fuse into the box.
- Interact with the box again to flip the power switch.
The second interaction is required; inserting the fuse alone does not finish the objective. No extraction is needed afterward.
Power Out Rewards
| Reward | Type | Note |
|---|---|---|
| Experience | XP | Quest completion reward |
| Radio Renegade Bag | Outfit variant | One part of the Radio Renegade outfit set |
| 5x Wires | Material | Useful for the follow-up quest |
| 5x Explosive Compounds | Material | Crafting material |
| 5x Oil | Material | Crafting material |
The Radio Renegade outfit is spread across several quests: Power Out gives the Bag, Flickering Threat gives the Helmet, and A Warm Place to Rest gives the Goggles.
What Comes After Power Out
Flickering Threat follows Power Out. It requires four Wires, and Power Out rewards five, so keeping the reward stack covers that material requirement immediately.
Frequently Asked Questions
Can you put the Power Out fuse in a safe pocket?
No. The fuse is carried in your arms like a Field Crate, so it cannot be placed in your inventory or safe pocket.
Where is the fuse in Power Out?
Look inside the Electrical Substation in southern Spaceport. Approach from the west and find the yellow-marked container among the generator rows; opening it drops the fuse onto the ground.
Do you need to extract to complete Power Out?
No. The quest completes after you insert the fuse and interact with the fuse box again to switch the power on.
How do you unlock Power Out?
Progress Celeste's quest chain until Power Out appears in her available quests.
Do the Power Out Wires cover Flickering Threat?
Yes. Power Out gives five Wires, while Flickering Threat requires four, so the reward stack is enough for that requirement.