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Control Resonant Modded Save & Platinum Trophy

Control Resonant makes Dylan pick one power per Resonant and saves the fourth artifact slot for a second run. Start Welcome to Manhattan with every ability, all 43 artifacts and a maxed Aberrant, and leave the 50-trophy list to us.

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  • Control Resonant – Modded Starter Save

    Control Resonant – Modded Starter Save

    • 999,999,999 Source
    • All 43 Artifacts
    • 4th Artifact Slot
  • Buy Control Resonant Platinum Trophy

    Buy Control Resonant Platinum Trophy

    • All 32 Bronze Trophies
    • All 16 Silver Trophies
    • 1 Gold Trophy

Control Resonant makes Dylan pick one power per Resonant and saves the fourth artifact slot for a second run. Start Welcome to Manhattan with every ability, all 43 artifacts and a maxed Aberrant, and leave the 50-trophy list to us.

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About Control Resonant Services

/// Control Resonant: Dylan Faden Fully Built From The First Mission

01

Modded starter save for $50: 999,999,999 Source, all 43 artifacts, fourth slot open, every ability and talent

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Starts at Welcome to Manhattan, right after the intro, with the whole campaign still ahead

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Platinum Trophy from $15: all 32 bronze, 16 silver and the Graffiti Artist gold

Control Resonant hands Dylan Faden a slow build. Each Resonant you kill gives one combat ability, artifacts cost Source and materials to craft, and the game holds the fourth artifact slot back until a second playthrough. Our Control Resonant modded starter save removes the wait. The Control Resonant Platinum Trophy service takes care of the 50-trophy list, karaoke included.

The save costs $50 and works on PS5, Xbox and PC. It sits at the Welcome to Manhattan mission, right after the intro, with 999,999,999 Source, all 43 artifacts and the fourth artifact slot already open. Every ability and every talent is unlocked, the Aberrant is maxed, the map is revealed and all 331 collectibles are in the archive. The platinum is a tick-box on the save form at +$15 or +$25.

Control Resonant Details
Developer Remedy Entertainment
Publisher Remedy Entertainment
Release dates 24 September 2026 digital (Deluxe Edition early access on PS5 from 22 September). Physical 15 October 2026. macOS later in 2026
Platforms PS5, Windows, Xbox Series X|S, macOS
Structure Seven Manhattan zones, six Resonant bosses, the Hedron as the final fight
Trophy list 50 trophies: 32 bronze, 16 silver, 1 gold and the platinum
Modded starter save $50, PS5, Xbox and PC
Platinum Trophy $15 with instant timestamps, $25 with real timestamps, PS5

Manhattan After The Patterning

Seven years after the Hiss took the Oldest House, Jesse Faden wakes her brother Dylan by stabbing him with the Aberrant, an Object of Power, and vanishes. The Bureau's defences have failed, the Hiss have reached the outside world, and a second event called the Patterning has cut Manhattan off and started warping it. Dylan works for the Board with Zoe de Vera as his handler, Emily Pope running research and Simon Arish watching him with open distrust.

Remedy built Resonant as an action RPG rather than a shooter. The Aberrant shifts between melee forms, Dylan's shift ability throws him through areas with broken gravity, and every Resonant boss drops a new supernatural ability. The city is split into large zones with side quests, hidden encounters and FBC task boards rather than one open map.

What The Starter Save Changes

Source is the crafting currency. Artifacts need an Untapped version of the item plus materials and Source, and Aberrant upgrades draw on the same pool. With close to a billion banked, the only limit left is the material drops. The save already includes all 43 artifacts, with the fourth slot open from mission one instead of after the credits.

Normally each Resonant gives you one ability pick, and only a second playthrough lets you equip more than one from the same boss. This save has every combat ability from the start. The Aberrant is fully upgraded across its forms and Combo Finishers, every talent is bought, and there are reset items to respec when a fight calls for a different build.

The archive is complete with all 331 collectibles and the map is revealed, which clears away the collectible sweep before you have played a single zone. The campaign itself is untouched. You still fight every Resonant, run the karaoke, and face the Hedron.

What The 50 Trophies Take

Trophy guides estimate 40-50 hours and a 4 out of 10 without Assist Mode, or 30-40 hours with it on. Assist Mode offers immortality and one-hit kills and does not block any trophy. One playthrough is enough, and the game keeps a permanent save after each main quest, which works like a mission select for cleanup.

Graffiti Artist, the only gold, wants the Mural in the Gap completed, which means killing all six Resonants plus the Hedron. Two Resonants, in the Park and the Unknown, are optional, so players who rush the ending go back for them. Astral Potency asks for Aberrant Strength 100. Maxing both weapon forms gets you around 50, and the rest comes from crafted strength upgrades.

The silvers are chores with numbers attached. Versatile Expert wants 30 talents, Zone Warden 40 zone upgrades across the seven zones, Paranatural Artisan 30 crafted artifacts, Threshold Researcher all 13 Thresholds and Backroom Espionage all six Secret Hideouts. Be What You Want to Be is the one semi-missable: pick the wrong lines during the karaoke in The Party Won't Stop and someone dies, so you reload a quest save. Our team unlocks all 32 bronze, 16 silver and the gold on your PS5 account, then the platinum, in 2-24 hours.

Resonant, Not The Original Control

This page is for Control Resonant, the 2026 sequel starring Dylan. It is not the 2019 Control, which has its own saves and trophy list. Resonant has no last-generation version, so the PlayStation list we unlock is the PS5 one.

Timestamps And Delivery

Instant timestamps ($15) put the whole list down within seconds. Real timestamps ($25) spread the unlocks over days with believable gaps. Three more platinums from your backlog cost $36 instant or $60 real, a 20% saving.

After checkout, a chat opens on your order with a member of our team. Send the login for the platform you picked, and the save goes on within 20 minutes to 6 hours. Sign back in once we confirm and start Welcome to Manhattan with the full kit.

Remedy named Silent Hill: Townfall, Marvel's Wolverine and Onimusha: Way of the Sword as Resonant's September rivals. We cover all three.

FAQs

Where does the Control Resonant starter save begin?

At the Welcome to Manhattan mission, right after the intro. Every unlock is in place, but no main quest past that point is done, so the whole campaign, every Resonant and the Hedron are still ahead of you.

What exactly is in the save?

999,999,999 Source, all 43 artifacts with the fourth slot open, every combat ability, every talent, a maxed Aberrant, the full map revealed and all 331 collectibles in the archive. It costs $50 on PS5, Xbox or PC.

Is this the original Control or the sequel?

The sequel. Control Resonant released on 24 September 2026 and stars Dylan Faden. The 2019 Control is a different game with a different trophy list, and this page does not cover it.

How long is the Control Resonant platinum?

Trophy guides put it at 40-50 hours, or 30-40 with Assist Mode, which does not disable trophies. One playthrough covers everything. Our team finishes the full list in 2-24 hours.

Is anything missable in the trophy list?

One trophy is semi-missable: Be What You Want to Be, which needs the right dialogue choices during the karaoke in The Party Won't Stop. The game keeps a save after each main quest, so it can be redone. Everything else can be cleaned up after the story.

Which trophies does the service unlock?

All 50: 32 bronze, 16 silver, the Graffiti Artist gold and the platinum, on the PS5 list. Pick instant timestamps for $15 or real timestamps for $25.

What do I send after checkout?

The login for the platform you chose, PS5, Xbox or PC, in the chat on your order. Stay off the account until our team confirms the save is in place, usually within 20 minutes to 6 hours.

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