About BioShock Infinite Services
/// BioShock Infinite: Max Silver Eagles, 1999 Mode And Platinum Columbia
Starter save for $50: max money, max lockpicks and 1999 Mode unlocked from the first menu
PS4 game that plays on PS5; tick the platinum on the save for +$15 or +$25
All 81 trophies, Clash in the Clouds and both Burial at Sea episodes included, from $15
Columbia sends you a bill every time you die. Booker revives in a safe spot, pays a fee in Silver Eagles, and the enemies nearby get some of their health back. On 1999 Mode the fee climbs to a hundred Silver Eagles, and an empty purse sends you back to the main menu. Our BioShock Infinite modded starter save takes money out of the equation. The BioShock Infinite Platinum Trophy service covers the 81-trophy list, Burial at Sea included.
The save costs $50 and comes with max money, max lockpicks and 1999 Mode unlocked. Pick PS4 or PS5 at checkout. On PlayStation, BioShock Infinite is a PS4 game, and it plays on PS5 through backward compatibility. Want the platinum as well? Tick it on the save page for +$15 with instant timestamps or +$25 with real ones.
| BioShock Infinite | Details |
|---|---|
| Developer | Irrational Games. BioShock: The Collection, which brought it to PS4, came from Blind Squirrel Games |
| Publisher | 2K |
| Release dates | PS3, Xbox 360 and PC: 26 March 2013. PS4 in BioShock: The Collection: 13 September 2016 in North America, 15 September 2016 elsewhere |
| Platforms | PS3, Xbox 360, PC, PS4, Xbox One and Switch. The PS4 version plays on PS5 through backward compatibility |
| Add-ons on the PS4 list | Clash in the Clouds, Burial at Sea Episode 1 and Burial at Sea Episode 2 |
| Trophy list | 81 trophies: 55 bronze, 24 silver, 1 gold and the platinum |
| Modded Starter Save | $50, PS4 and PS5 |
| Platinum Trophy | $15 with instant timestamps, $25 with real timestamps |
What A Full Purse Buys In Columbia
Silver Eagles are the only money in Columbia, and three kinds of vending machine take them. Dollar Bill sells health, Salts and ammunition. Minuteman's Armory sells permanent weapon upgrades, and the Vigor machines upgrade Possession, Devil's Kiss, Shock Jockey and the rest. Those permanent upgrades cost far more than supplies, so a normal run means choosing which guns and Vigors get them.
Max money ends that choice. Upgrade the Hand Cannon and Shock Jockey in the same visit, refill Salts whenever the bar dips, and stop rummaging through every bin for loose change. Deaths still cost a fee. With max money the fee simply stops mattering.
Lockpicks solve a different problem. Elizabeth uses them on locked doors and safes, and a locked safe usually holds several hundred Silver Eagles. With a full set of picks from the start, every lock opens the moment you find it.
1999 Mode Without Beating The Story First
1999 Mode is the hardest setting in Infinite, named as a nod to System Shock 2. It normally stays locked until you finish the campaign once. The save has it open already, so your first run can be the hard one if you want it.
Expect a different game. Enemies hit harder and aim better, ammo turns up less often, auto-aim is off and the navigation arrow is gone. You also can't change difficulty mid-run. Every revival costs a hundred Silver Eagles, and if you can't pay, the game sends you back to the main menu. A maxed purse keeps you clear of that.
What Platinum Columbia Asks For
Trophy guides put the platinum at around 30 hours over two playthroughs. The first run, on any difficulty, takes in the story and the collectibles, and chapter select mops up the leftovers. The second is a full 1999 Mode run. The only gold, Scavenger Hunt, asks for that 1999 Mode finish without buying anything from a Dollar Bill machine. Trophy trackers put it at about 1.5% of players.
Raising the Bar is the other easy one to lose. It wants Health, Shield or Salts at its maximum, which takes ten Infusions in one attribute. Columbia holds 24, so anyone who spreads them evenly never gets there. The collectible trophies are long rather than hard. Eavesdropper wants every Voxophone, and Sightseer wants every telescope and Kinetoscope.
The combat list has its odd jobs too. Combination Shock wants all eight Vigor combinations. Lost Weekend asks for five kills while Booker is drunk. Heartbreaker asks you to kill a Handyman by shooting only his heart, and guides list it as buggy.
Clash In The Clouds And Burial At Sea
The PS4 list carries three add-on packs of ten trophies each. Clash in the Clouds is a set of four wave-based arenas, and Blue Ribbon Champ asks for every Blue Ribbon Challenge in them. Trophy trackers show about 0.3% of players with it.
Burial at Sea moves the story to Rapture over two episodes. Episode 2 puts you in Elizabeth's shoes and leans on stealth. Taffer's Delight asks you to finish it on 1998 Mode, a non-lethal run with only the crossbow and the Air Grabber. Our platinum covers all 81 trophies, these packs included: 55 bronze, 24 silver, 1 gold and Platinum Columbia. It is one PS4 list, and the same list when you play on PS5.
Placing An Order
Instant timestamps cost $15 and put the whole list down within seconds. Real timestamps cost $25 and spread the unlocks over days, like a normal trip through Columbia. The service finishes in 2-24 hours. Three more platinums for other games cost $36 instant or $60 real, which is 20% off.
Either way, a chat with our team opens once you check out. Share your PlayStation login there and stay signed out while we work. Saves usually land within 20 minutes to 6 hours.
BioShock and BioShock 2 have saves and platinums on our BioShock: The Collection page. Far Cry 5 swaps the flying city for a doomsday cult in rural Montana.
FAQs
What is in the BioShock Infinite starter save?
Max money, max lockpicks and 1999 Mode unlocked. Money in Columbia means Silver Eagles, which pay for supplies, weapon and Vigor upgrades and every revival. The save costs $50 and works on PS4 and PS5.
Does the save work on PS5?
Yes. BioShock Infinite came to PlayStation 4 in BioShock: The Collection, and that PS4 version plays on PS5 through backward compatibility. Pick your console at checkout.
Do I have to finish the game before 1999 Mode opens?
Normally it stays locked until your first completion. With our save it is open from the start. Remember that every 1999 Mode revival costs a hundred Silver Eagles, and running out sends you back to the menu.
Does the platinum cover Burial at Sea and Clash in the Clouds?
Yes. Our listing covers all 81 trophies on the PS4 list: 55 bronze, 24 silver, 1 gold and the platinum, with Clash in the Clouds and both Burial at Sea episodes included.
How long does the BioShock Infinite platinum take?
Trophy guides estimate around 30 hours over two playthroughs, one of them on 1999 Mode with no Dollar Bill purchases. Taffer's Delight and Blue Ribbon Champ add more on top. Our team unlocks the full list in 2-24 hours.
Which BioShock Infinite trophies can I miss?
Raising the Bar, which needs ten Infusions in one attribute, and Scavenger Hunt, which fails the moment you buy from a Dollar Bill machine in 1999 Mode. The platinum service covers both.
What do you need from me for the order?
Your PlayStation login, sent in the chat that opens after checkout. Stay signed out until our team confirms the save or the trophies are done.