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The Technomancer Modded Save & Platinum Trophy

Extreme difficulty on Mars punishes every missed dodge, and trophy guides want you to hoard skill points until level 25. Start Zachariah's story on Extreme with thousands of points ready, and leave the three-ending platinum to us.

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  • The Technomancer – Modded Starter Save

    The Technomancer – Modded Starter Save

    • Difficulty set to Extreme
    • Max Money
    • Max Experience
  • Buy The Technomancer Platinum Trophy

    Buy The Technomancer Platinum Trophy

    • All 28 Bronze Trophies
    • All 9 Silver Trophies
    • All 3 Gold Trophies

Extreme difficulty on Mars punishes every missed dodge, and trophy guides want you to hoard skill points until level 25. Start Zachariah's story on Extreme with thousands of points ready, and leave the three-ending platinum to us.

Instant Delivery
Order Protected
Money Back Guarantee

About The Technomancer Services

/// The Technomancer: An Extreme Start On Mars, Plus The Platinum

01

Starter save for $50 on Extreme: max money, max experience, 6,865 skill points, 8 talent points

02

Starts at the beginning of Zachariah's story, with all four skill trees and every ending ahead

03

All 41 trophies, Extreme survivor included, from $15 with instant timestamps

The Technomancer is set on Mars during the War of Water, and its hardest setting feels like it. On Extreme, Ophir's thugs and the desert's creatures hit hard and your companions drop fast. Trophy guides make it harder still: they tell you to bank every skill point until level 25, so you can max all four trees on one save. That means fighting through the early chapters with almost no skills. Our Technomancer starter save removes that problem. Our Technomancer Platinum Trophy service removes the rest of the list.

The save costs $50. It starts at the beginning of the story with the difficulty set to Extreme, and it carries max money, max experience, 6,865 skill points and 8 talent points. The listing also names all attributes and a max stats boost. The Technomancer is a PS4 game that plays on PS5 through backward compatibility, and we deliver the save on both consoles.

The Technomancer Details
Developer Spiders
Publisher Focus Home Interactive
Release date 28 June 2016
Platforms PS4, Windows and Xbox One. The PS4 version plays on PS5 through backward compatibility
Setting Mars, 200 years after colonisation, in the same universe as Mars: War Logs
Trophy list 41 trophies: 28 bronze, 9 silver, 3 gold and the platinum
Starter save $50, PS4 and PS5
Platinum Trophy $15 with instant timestamps, $25 with real timestamps

Four Skill Trees, Thousands Of Points

Zachariah has four skill trees. Technomancer powers up the lightning that electrifies your weapon and throws bolts. Rogue covers the pistol, the dagger and quick dodges. Warrior is the staff, and Guardian is the mace and shield. Each tree takes 24 skill points to complete, so maxing all four costs 96.

The save holds 6,865. You don't have to play Extreme with a blank skill screen while you wait for level 25, and you never have to choose between surviving now and completing the trees later.

Talents, Attributes And Serum

Talents are the non-combat side. Charisma passes dialogue checks, Crafting improves your upgrades, and Exploration lets you skin creatures. Traps and Lockpicking opens the better chests, Science helps healing, and Stealth helps you take enemies out unseen. Each talent has three levels, so 8 points can take two talents to the top with two left over. Of the four attributes, Strength, Agility and Power gate higher-tier armour, guns and daggers, and Technomancer gear, while Constitution adds health and carrying weight.

Money on Mars is serum. You spend it on gear, upgrade plans and crafting materials, and even on fixing Amelia's rover. Max money means you can buy the plans and materials for any upgrade you want.

Extreme, The Hardest Setting

Extreme is the hardest difficulty, and it is open from the first menu. Finishing the story on it unlocks Extreme survivor, a gold, and trophy guides note it also pops the Normal and Hard trophies, Traveler and Tough to beat. That is why guides start there. The same guides warn that enemies hit harder and companions barely survive, which is exactly where a pile of skill points helps.

What The 41 Trophies Ask For

Trophy guides rate the platinum 6 out of 10 and estimate around 30 hours in one playthrough, if you keep backup saves. Chapter 3 makes you pick two allies from four factions: the Vory, the Ophir army, the Noctis merchants and the opposition. Each faction has its own trophy, so guides reload to collect all four. The three endings, a return to Abundance, joining Noctis or joining Mutant Valley, come from one choice after the Leviathan fight.

Best friend wants every companion quest from Chapters 1 to 3, for Jeffrey, Phobos, Andrew, Scott, Niesha and Amelia. Andrew, Niesha and Amelia each have a romance trophy. Bad Karma wants your karma at rock bottom, usually done on a separate save. Then come the counters: 100 equipment upgrades, the arena championship at Curiosity's, and 200 hits each with staff, pistol, shield parries, lightning and humanoid knockouts.

Placing An Order

The platinum order covers all 41 trophies, and our team has them on your account within 2-24 hours. It is the PS4 list, which stays the same on a PS5. Instant timestamps cost $15 and put the full list down within seconds. Real timestamps cost $25 and stretch it over days. Getting the save too? Tick the platinum add-on for +$15 or +$25. Platinums for three extra games are $36 instant or $60 real, 20% off.

For the save, share your PlayStation login in the chat that opens after checkout. A member of our team puts it on your account, usually within 20 minutes to 6 hours.

Spiders also made GreedFall, and we carry it. For more science fiction action RPGs, see The Surge and Mass Effect Legendary Edition.

FAQs

What is in The Technomancer starter save?

Extreme difficulty, max money, max experience, 6,865 skill points and 8 talent points, plus all attributes and a max stats boost as the listing names them. It starts at the beginning of the story and costs $50.

Where does the save start?

At the beginning of the story, on Extreme. Every quest, faction choice, romance and ending is still ahead of you, with the points to build Zachariah however you like.

Are 6,865 skill points enough for every tree?

Yes, many times over. Each of the four trees, Technomancer, Rogue, Warrior and Guardian, takes 24 points to complete, so all four need 96.

Does the save work on PS5?

Yes. Spiders released it on PS4, and PS5 consoles play it through backward compatibility. We deliver the save on either console.

How long does The Technomancer platinum take?

Trophy guides estimate around 30 hours in one playthrough on Extreme, with backup saves for the factions, romances and three endings. Our team finishes all 41 trophies in 2-24 hours.

Which trophies are easy to miss?

The four faction alliances, the three endings and three romances need reloads, and Best friend needs every companion quest before Chapter 4. The skill tree trophies, Bad Karma and DIY freak are missable too. The platinum service unlocks the full list.

What do you need from me?

Your PlayStation login, shared in the order chat once you have paid. Avoid signing in until a member of our team says your order is complete.

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