About Gothic 1 Remake Services
/// A Level 500 Prisoner, 999,999 Ore And The Colonyholic Platinum
Ultra modded save, $50: level 500, 6,000 health, 999 Strength and 999 Dexterity at the start of the story
Every weapon, all runes and scrolls, every wearable, 999,999 ore, 600 lockpicks and 99 of every food
Colonyholic: all 41 trophies on the PS5 list, $15 instant or $25 real
Gothic 1 Remake keeps the original's cold welcome. The Nameless Hero is thrown into the Valley of Mines, a penal colony of ore miners sealed under a magic barrier. He arrives with no skills, and there is no minimap to lean on. Every level pays 10 Learning Points, and the teachers want ore on top of them. Traders only keep so much ore of their own, so selling loot dries up fast.
Our Gothic 1 Remake ultra modded starter save costs $50 for PS5 or PC. It starts at the beginning of the story with a hero no teacher could build: level 500, 6,000 health, 999 Strength and 999 Dexterity. His pack holds every weapon, all magic, 999,999 ore and 600 lockpicks. The Gothic 1 Remake Platinum Trophy covers all 41 trophies from $15.
| Gothic 1 Remake | Details |
|---|---|
| Developer | Alkimia Interactive, Barcelona |
| Publisher | THQ Nordic |
| Release date | 5 June 2026 |
| Platforms | PS5, Windows and Xbox Series X|S |
| Original game | Gothic by Piranha Bytes, 2001. Kai Rosenkranz, the original's composer, scored the remake too |
| Trophy list | 41 trophies on one PS5 list: 18 bronze, 20 silver, 2 gold and the platinum, Colonyholic |
| Ultra Modded Starter Save | $50, PS5 or PC |
| Platinum Trophy | $15 with instant timestamps, $25 with real timestamps |
Numbers No Teacher Sells
In a normal run, Strength and Dexterity are bought a point at a time from teachers, with Learning Points and ore. Health has no teacher at all. It grows a little with each level and with permanent potions, and even the best elixirs add only a handful of points. Experience in the colony is finite as well, so a normal character finishes far below level 500.
The save ignores all of that. Level 500, 6,000 health and 999 in Strength and Dexterity are modded values, far past anything the game hands out. They are there so the colony's fights end quickly, from the first scavenger to the last orc.
Every Weapon, Every Rune, A Full Pack
The save holds every melee and ranged weapon, so one-handers, two-handers, orc weapons, bows and crossbows are all in the pack. All magic means the runes and the scrolls. A scroll casts once and is gone, while a rune stays with you for good. Runes are tied to the Magic Circles, which the mages teach for Learning Points: Corristo or Saturas for the first five, Xardas for the sixth.
Every wearable is there as well, along with all keys, potions and materials and 99 of every food. The remake expanded cooking and weapon smithing over the 2001 original, and armour can now be modified.
Ore And 600 Lockpicks
Ore is the colony's money. Teachers charge it next to Learning Points, and every trader runs out of it sooner or later. 999,999 ore pays the ore side of every lesson and buys out any trader's stock.
Lockpicks break. Untrained, a pick snaps on the second failed move. Once Fingers teaches Lockpicking in the Old Camp, for 10 Learning Points and 100 ore, a pick lasts until the fourth failed move and the lock stops resetting. Mordrag and Fisk sell picks for about 13-15 ore each. With 600 lockpicks, you can work every chest in the valley without counting, and the keys cover the doors that want one.
What Colonyholic Takes
Trophy guides rate the list 4 out of 10, but it needs two playthroughs and about 50 hours. The reason is No time to die, a gold for finishing the game in permadeath mode. That mode has a single save slot, and autosaves write over it. Difficulty cannot be lowered mid-run, and guides suggest Easy, where each level needs less experience. Insomnia Champion wants the story finished without sleeping once, and under 2% of players hold it.
Twelve trophies are missable. Gomez' Paperboy, Lowlife and Cult Loon are the trophies for joining the Old Camp, the New Camp and the Swamp Camp. Overachiever wants all 46 lessons learned, and patch 1.0.3 made that progress count across playthroughs. Abracadabra asks for the 6th Magic Circle. Adept of Arms wants One-Handed, Two-Handed and Orc Weapons mastered, and String Wielder wants Bow and Crossbow. The second gold, The Sleeper is with you, comes from entering the Sleeper Temple. No trophy on the list needs an online connection.
One PS5 List, Two Ways To Order
Gothic Classic, the port of the 2001 original, has a separate trophy list. This page covers the remake, which is PS5 only on PlayStation. Our team unlocks its 41 trophies on your account in 2-24 hours: instant timestamps for $15, or real ones for $25 that spread the unlocks over days. Bundle three other games' platinums and you pay $36 instant or $60 real, a 20% saving. The PlayStation trophy services page lists more titles.
For the save, pick PS5 or PC and check out. A member of our team then asks for your login in the order chat, and the Nameless Hero is waiting in 20 minutes to 6 hours. PS5 buyers can tick the platinum too, for $65 or $75 in total. Our money-back guarantee covers anything that does not arrive as described.
FAQs
Where does the Gothic 1 Remake save start?
At the beginning of the game. You play the whole story in the Valley of Mines with the stats, ore and gear already on the Nameless Hero.
Can a normal character reach level 500 or 999 Strength?
No. Strength and Dexterity come from teachers and a few permanent potions, and experience runs out far below level 500. These are modded values, well past anything the game gives you.
Is the money in the save ore?
Yes. Ore is the currency of the colony, and the save holds 999,999 of it. Teachers and traders both take it.
Is this the Gothic Classic trophy list?
No. Gothic Classic is the port of the 2001 original and has its own list. Our platinum covers the 2026 remake: 41 trophies on PS5, made up of 18 bronze, 20 silver, 2 gold and Colonyholic.
How long does the Gothic 1 Remake platinum take?
Trophy guides estimate about 50 hours over two playthroughs, one of them in permadeath mode with a single save slot. Our team needs 2-24 hours for all 41 trophies.
Do I have to finish the game in permadeath mode?
Not at all. No time to die is part of the order, like Insomnia Champion and the three camp trophies.
Is the Gothic 1 Remake save available on PC?
Yes. The product page asks for PS5 or PC before checkout. The optional platinum on that page is for PS5 players.
What do you need from me?
Your PS5 or PC login, sent in the order chat once you pay. Keep the account signed out while a member of our team works on it, and we will tell you when it is finished.